On 11/08/2021 in message <
[email protected]> Jaimie
Vandenbergh wrote:
Even so, that does seem a little excessive.... are lots of the files
really really tiny?
(You may like to know that macOS can read NTFS disks, btw - so you could
have one read/write exFAT and the rest NTFS, if workloads suited that.
Or leave them plugged into one machine and access over the network,
where it doesn't matter what the underlying filesystem is as the host >computer handles it. Like a NAS. Weren't you going to put these in the
NAS anyway?)
Hi Jaimie.
I wrote a quick app in C# to do some measuring, it tells me that FS2002
has 66,032 files in 497 directories amounting to 3.571 MB. The scenery
texture files are 43 KB each and there are 44,155 of them in 12
directories amounting to 1.845 MB for all the scenery files (it's an add
on mapping program).
Interestingly when I run the program over the exFAT drive it barfs and I
get a Windows message saying th message pump has stalled, if I tell it to
carry on it does and comes up with exactly the same figure as the NTFS
drive which produced the result in seconds.
I've just run AS SSD benchmark, the read speed for the WD Blue OS drive is
492 MB/s (NTFS) the exFAT drive 377 MB/s and my brand new WD Blue NVMe (in
a PCIe card) 375 MB/s, oh deary me why is that so low? I think I need to
go off and see if WD do a driver for their NVMe.
This is fascinating and I keep getting distracted in polishing the app,
now where's the swamp pump...
--
Jeff Gaines Wiltshire UK
I've been through the desert on a horse with no name.
It was a right bugger to get him back when he ran off.
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