On Saturday, October 6, 2018 at 8:29:52 AM UTC-7,
[email protected] wrote:
I have been working on three ball multiball. I am able to get it both ways, though I find doing it by getting three balls in the lock. I am wondering what others familiar with this fun game think. Thanks!
I find it safest to lock two balls and then use the upmost right spot target to start multiball. This gives you a head start on scoring in the upper part of the playfield while the other two balls are popping out (and might mitigate early ball collisions)
.
Typically I work on lighting the full value of the cave to 40K and then avoiding collecting the extra ball (or at least avoiding the special) to keep that value. Then when the ball goes down to the lower part of the playfield, I will shoot the left ramp
from the right flipper or the lock from the left flipper. You can also bounce the ball off of the "I" target into the lock, but I don't rely on this. Locking a ball essentially gives you the ball back in the upper area but with multiball ready (and a few
more points). If I already have two balls locked, I may go for the right orbit back to the top instead of starting multiball from the lock shot.
The orbit shot is very important for double bonus on the last ball. If you want to boost your bonus, try for LIZARD letters during multiball. Otherwise, bonus is not worth enough to focus on.
My right ramp is dangerous and usually does not allow me to keep the ball in the upper area, so I avoid it.
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