• Hard puzzles in IF?

    From [email protected]@21:1/5 to Andrew Plotkin on Thu Apr 9 07:58:12 2020
    On Wednesday, 26 November 1997 08:00:00 UTC, Andrew Plotkin wrote:
    David Thornley ([email protected]) wrote:
    In article <[email protected]>, Michael Straight <[email protected]> wrote:

    I think it would be cool to play a game that incorporated one of those >puzzles where you shift letters or numbers around on a grid with one empty >slot and get them into the right order.

    You mean like the puzzle in Curses?

    How about a puzzle where you have to build an irony detector?

    Grn.

    --Z

    --

    "And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."

    I think the idea of an irony detector is excellent. It detects everything except the object(s) that you are trying to detect via your input. Perhaps even better would be a machine that only detects delicious irony, that is used in a kitchen and is the
    only way to find a hidden item of food.

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