• Can I scroll down the permanent inventory menu

    From Mengke Wang@21:1/5 to All on Wed Jan 4 07:22:30 2023
    I play on nao server using cmd.exe on win10 and I turn the curses interface and permanent inventory on. I wonder whether or not I can scroll down the permanent inventory menu on the right of the screen when the menu is not big enough to show all my items.
    Also I am not the native English speaker and sorry for my English.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Pat Rankin@21:1/5 to [email protected] on Wed Jan 4 12:36:57 2023
    On Wednesday, January 4, 2023 at 7:22:32 AM UTC-8, [email protected] wrote:
    I play on nao server using cmd.exe on win10 and I turn the curses
    interface and permanent inventory on. I wonder whether or not I
    can scroll down the permanent inventory menu on the right of the
    screen when the menu is not big enough to show all my items.

    There's no way to do that with 3.6.x. 3.7 (which hasn't been
    released yet) has added a '|' (verical bar) command which lets
    you send '>' (next page), '<' (previous page, useful after '>' or '|'),
    ^' (first page), and '|' (last page) keystrokes to the perm_invent
    window, plus new '}' (shift view to right) and '{' (shift view back
    to left) to see text that's normally truncated at the edge of the
    screen. Unfortunately the perm_invent display resets to
    showing that window's top-left corner every time perm_invent
    gets updated, and it tends to get updated a lot.

    If you set 'windowborders' to 0, the perm_invent window will
    gain two more rows and three or four more columns. That
    isn't much improvement in what you can see but is probably
    better than nothing. I don't remember whether 3.6.x supports
    windowborders:3. If so, that will leave the borders around
    the map, message window, and status window but take them
    off of perm_invent, again giving it two extra rows but only
    two extra columns.

    You can also change 'packorder' to show object classes in
    a different order. Changing the order does not allow you to
    see a second page but does allow you more control of what
    you see on the first page. The default is gold, amulets,
    weapons, armor, and then other stuff but gold is also shown
    as status and if you carry a lot of weapons and armor they
    will use many lines on the first page of perm_invent. Note
    that changing 'packorder' changes regular 'i' as well as
    perm_invent. It also changes ',' if you have 'sortloot' set.

    You can always see the whole inventory by issuing the 'i'
    command and doing normal menu positioning with it.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mengke Wang@21:1/5 to All on Wed Jan 4 19:14:12 2023
    在 2023年1月5日星期四 UTC+8 04:36:59,<Pat Rankin> 写道:
    On Wednesday, January 4, 2023 at 7:22:32 AM UTC-8, [email protected] wrote:
    I play on nao server using cmd.exe on win10 and I turn the curses interface and permanent inventory on. I wonder whether or not I
    can scroll down the permanent inventory menu on the right of the
    screen when the menu is not big enough to show all my items.
    There's no way to do that with 3.6.x. 3.7 (which hasn't been
    released yet) has added a '|' (verical bar) command which lets
    you send '>' (next page), '<' (previous page, useful after '>' or '|'),
    ^' (first page), and '|' (last page) keystrokes to the perm_invent
    window, plus new '}' (shift view to right) and '{' (shift view back
    to left) to see text that's normally truncated at the edge of the
    screen. Unfortunately the perm_invent display resets to
    showing that window's top-left corner every time perm_invent
    gets updated, and it tends to get updated a lot.

    If you set 'windowborders' to 0, the perm_invent window will
    gain two more rows and three or four more columns. That
    isn't much improvement in what you can see but is probably
    better than nothing. I don't remember whether 3.6.x supports windowborders:3. If so, that will leave the borders around
    the map, message window, and status window but take them
    off of perm_invent, again giving it two extra rows but only
    two extra columns.

    You can also change 'packorder' to show object classes in
    a different order. Changing the order does not allow you to
    see a second page but does allow you more control of what
    you see on the first page. The default is gold, amulets,
    weapons, armor, and then other stuff but gold is also shown
    as status and if you carry a lot of weapons and armor they
    will use many lines on the first page of perm_invent. Note
    that changing 'packorder' changes regular 'i' as well as
    perm_invent. It also changes ',' if you have 'sortloot' set.

    You can always see the whole inventory by issuing the 'i'
    command and doing normal menu positioning with it.
    Thank you for replying, very useful and detailed information.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)