• Level Drain

    From Chris Bowers@21:1/5 to All on Sun Jul 17 18:51:39 2022
    People talk about level drain resistance, and level draining all the time.

    I don't understand this.

    I've never been level drained in nethack, as far as I know. Maybe it happened once or twice and then I ate a wraith corpse. Maybe it's a bigger deal in Slash 'em?

    Anyway, level drain has never, ever been a threat to me in thousands of games and dozens of ascensions.

    What gives?

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  • From Janis Papanagnou@21:1/5 to Chris Bowers on Mon Jul 18 05:36:30 2022
    On 18.07.2022 03:51, Chris Bowers wrote:
    People talk about level drain resistance, and level draining all the
    time. I don't understand this.

    That's probably me; since years the Nethack discussion almost vanished (compared to the high traffic before) and I still regularly post about
    the variant Slashem, at least, that I solely play nowadays. That's why
    it might seem to be talked about here "all the time".

    I've never been level drained in nethack, as far as I know. Maybe it
    happened once or twice and then I ate a wraith corpse. Maybe it's a
    bigger deal in Slash 'em?

    I don't recall ever been level-drained in Nethack from eating wraith
    corpses; is that possible? In Nethack I got level drained from attacks
    of such monsters and also from other monsters (like vampires), IIRC.
    Typically not that an issue, certainly not a critical one.

    In Slashem it's indeed a bigger deal, a much bigger deal! - It's not
    only that eating wraiths might drain levels (or HPs and Pw), it's
    mainly that there are new attack wands that drain levels. And certain
    monsters are equipped with attack wands that are listed in the 'item
    used by monster' category. Moreover there's special levels that have
    a huge density of such monsters (Guild of the Disgruntled Adventurers)
    that makes it necessary to have some means of counter-action. - Mind
    that a single level-drain attack wand may in practice kill a player. -
    As counter action I typically try to find a c'trice corpse and avoid
    line of sight with the Disgruntled Adventurers, so that any level lost
    will immediately be restored by the monster's death. Other options in
    Slashem are a protective amulet (but preventing the use of an amulet of reflection that would also be helpful in the Disgruntled Adventurers'
    context). But also a single monster with a random wand of level drain
    is typically a very dangerous situation since (as opposed to an attack
    of a draining W or V monster) it's a ranged attack. The Excalibur is
    thus a weapon that is of much more use (and often a preferred choice)
    in Slashem. Without such a resistance it's not uncommon that (in the
    heat of the fight and messages) you miss level drains and end up as a
    wimpy thing.

    The increased difficulty in Slashem (monsters, attack types, ...) and
    more decisions you have to make to increase survival chances (amulets,
    armor, weapons, ...) contributes to what makes that variant very
    interesting.


    Anyway, level drain has never, ever been a threat to me in thousands
    of games and dozens of ascensions.

    What gives?

    In Nethack I wouldn't consider level drain an issue. I suppose your
    statistical numbers (games/ascensions) concern Nethack (not Slashem)?

    Janis

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  • From Jukka Lahtinen@21:1/5 to Janis Papanagnou on Mon Jul 18 11:28:02 2022
    Janis Papanagnou <[email protected]> writes:
    On 18.07.2022 03:51, Chris Bowers wrote:

    I've never been level drained in nethack, as far as I know. Maybe it
    happened once or twice and then I ate a wraith corpse. Maybe it's a

    I don't recall ever been level-drained in Nethack from eating wraith
    corpses; is that possible? In Nethack I got level drained from attacks

    He got level drained, then ate a wraith corpse to recover the lost level.

    --
    Jukka Lahtinen

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  • From Janis Papanagnou@21:1/5 to Jukka Lahtinen on Mon Jul 18 11:46:47 2022
    On 18.07.2022 10:28, Jukka Lahtinen wrote:
    Janis Papanagnou <[email protected]> writes:
    On 18.07.2022 03:51, Chris Bowers wrote:

    I've never been level drained in nethack, as far as I know. Maybe it
    happened once or twice and then I ate a wraith corpse. Maybe it's a

    I don't recall ever been level-drained in Nethack from eating wraith
    corpses; is that possible? In Nethack I got level drained from attacks

    He got level drained, then ate a wraith corpse to recover the lost level.

    Ah, now I see that I misread. - Thanks.

    In this case I'd like to note that level drains can happen also
    from vampire attacks and that wraith corpses are not guaranteed
    to get created in the first place.

    But a single drained level can always be immediately restored by
    killing the wraith or any other monster. If a wraith corpse gets
    generated that means you may even get another level.

    Level drains in Nethack is a "problem" especially in graveyards
    where you can suffer from many levels drained that cannot all be
    recovered. In addition in graveyards the wraith corpse generation
    is severely reduced, so you cannot rely on that. Quaffing blessed
    full healing helps at least to some degree.

    With all that said; it's still rarely an issue in Nethack.

    Janis

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  • From Yosemite Sam@21:1/5 to [email protected] on Mon Jul 18 10:26:52 2022
    On Sunday, July 17, 2022 at 8:51:40 PM UTC-5, [email protected] wrote:
    People talk about level drain resistance, and level draining all the time.

    I don't understand this.

    I've never been level drained in nethack, as far as I know. Maybe it happened once or twice and then I ate a wraith corpse. Maybe it's a bigger deal in Slash 'em?

    Anyway, level drain has never, ever been a threat to me in thousands of games and dozens of ascensions.

    What gives?

    There are guaranteed two vampire lords at the bottom of mine's end. This is the monster that gives me trouble. Say I'm making progress towards the next level and they get me, then all that progress is lost. It's best not to go to mine's end if nearing
    the next level. That could be thousands of experience points lost.

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  • From Pat Rankin@21:1/5 to Yosemite Sam on Mon Jul 18 13:56:31 2022
    On Monday, July 18, 2022 at 10:26:55 AM UTC-7, Yosemite Sam wrote:
    There are guaranteed two vampire lords at the bottom of mine's end. [...]

    One of the three variations of Mines' End has two V class monsters.
    That's a far cry from "two guaranteed vampire lords at Mines' End".

    [ commenting about the initial post rather than this reply ]

    Slash'EM has "wand of draining" and item using monsters are
    happy to zap you with one. One of slash'em's most aggravating
    features in my opinion, particularly since such wands start with
    8-12 charges. The behavior of blessed potions of full healing was
    undoubtedly added because of that type of wand. When nethack
    added those potions the blessed effect was toned down because
    it isn't as crucial there.

    As far as nethack goes, level drain is more of a risk in 3.6.x and
    to-be-3.7 than it was in 3.4.3 because MC 3 only provides 90%
    protection to special touch attacks rather than the 98% that it used
    to provide. Also MC 3 is harder to obtain; no role starts with it.

    There's also vampire-shapeshifting. If you kill a wimpy vampire bat,
    fog cloud, or wolf, instead of dying it could revert to a full-health
    vampire or vampire lord. A nasty--or at least annoying--surprise if
    you just killed the wimpier form via melee and end up face to face
    with something much more dangerous. (Regular vampire bats,
    fog clouds, and wolves can't do that, only vampires who have
    changed their shape.)

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  • From Janis Papanagnou@21:1/5 to Pat Rankin on Mon Jul 18 23:38:47 2022
    On 18.07.2022 22:56, Pat Rankin wrote:

    As far as nethack goes, level drain is more of a risk in 3.6.x and
    to-be-3.7 than it was in 3.4.3 because MC 3 only provides 90%
    protection to special touch attacks rather than the 98% that it used
    to provide. Also MC 3 is harder to obtain; no role starts with it.

    Here my question would be whether genocide had also been nerved
    in NH36x+?

    I ask this because just genociding class V solves all vampire
    related issue in NH343 and Slashem. In Slashem it's even more
    crucial since there's also some more dangerous species, fire
    vampires, vampire mages, and star vampires, that I don't want
    to encounter if avoidable.

    Even if class-genocide would not be possible any more in NH36x+
    it's still just two species you'd have to get rid of, I suppose.

    Janis

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  • From Chris Bowers@21:1/5 to All on Sat Jul 23 16:39:55 2022
    Okay. I get it. I thought perhaps there was something unique about my play style that made it that I never get level drained (or if I do it's not an issue). It seems I never do mine's end until after sokoban.

    My progression usually goes: gnometown --->sokoban---> up to end of dungeon before medusa---> Mine's end--->Bulk identify at stash--->Castle---> Return to stash and power up with wishes--->Valley of the Dead--->Quest --->Vlad's tower-->Orcus--->endgame

    That progression seems to eliminate problems with level drain. I loathe mines end because of polytraps and usually only do it if I have some means of protection against it, or extra good cloaks/armor and I have an artifact weapon by then. Then I don't do
    valley of the dead or the quest until after the quest (quest nemesis is usually harder than the castle and requires wishes to gain protective qualities).

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  • From Yosemite Sam@21:1/5 to Pat Rankin on Sun Sep 4 10:02:38 2022
    On Monday, July 18, 2022 at 3:56:32 PM UTC-5, Pat Rankin wrote:
    On Monday, July 18, 2022 at 10:26:55 AM UTC-7, Yosemite Sam wrote:
    There are guaranteed two vampire lords at the bottom of mine's end. [...]

    One of the three variations of Mines' End has two V class monsters.
    That's a far cry from "two guaranteed vampire lords at Mines' End".

    It doesn't mean it's not a factor. Do the three variations each arise with
    1/3 probability? Also, they are always vampire bats that turn into vampire lords.

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  • From Yosemite Sam@21:1/5 to Yosemite Sam on Sun Sep 4 16:57:03 2022
    On Sunday, September 4, 2022 at 12:02:40 PM UTC-5, Yosemite Sam wrote:
    On Monday, July 18, 2022 at 3:56:32 PM UTC-5, Pat Rankin wrote:
    On Monday, July 18, 2022 at 10:26:55 AM UTC-7, Yosemite Sam wrote:
    There are guaranteed two vampire lords at the bottom of mine's end. [...]

    One of the three variations of Mines' End has two V class monsters.
    That's a far cry from "two guaranteed vampire lords at Mines' End".
    It doesn't mean it's not a factor. Do the three variations each arise with 1/3 probability? Also, they are always vampire bats that turn into vampire lords.

    He informed me by mail that it is .30 .30 .40. Likelihood of getting mimic mine's end =.

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  • From Yosemite Sam@21:1/5 to Yosemite Sam on Sat Sep 10 14:31:43 2022
    On Sunday, September 4, 2022 at 12:02:40 PM UTC-5, Yosemite Sam wrote:
    On Monday, July 18, 2022 at 3:56:32 PM UTC-5, Pat Rankin wrote:
    On Monday, July 18, 2022 at 10:26:55 AM UTC-7, Yosemite Sam wrote:
    There are guaranteed two vampire lords at the bottom of mine's end. [...]

    One of the three variations of Mines' End has two V class monsters.
    That's a far cry from "two guaranteed vampire lords at Mines' End".
    It doesn't mean it's not a factor. Do the three variations each arise with 1/3 probability? Also, they are always vampire bats that turn into vampire lords.

    Okay I got one of the bats to turn into a vampire. You were mostly right.

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