Inspecting my Wallet of Perseus - an artifact bag of holding - in my
current game I saw that it contained a charged wand of cancellation.
Not sure why or when I missed that wand in the first place, but it
certainly didn't blew up my bag. Strange, but good news at least.
p.s. I'm so uneducated that I've put (oh in another (oh twice. In one
game. There's that.
On 29.07.2024 16:32, Eric Pozharski wrote:*SKIP* [ 4 lines 1 level deep]
p.s. I'm so uneducated that I've put (oh in another (oh twice. In
one game. There's that.
I really think that this - an exploding BoH - is (and ever was) a mis-feature, even in the less disastrous form implemented in some
variants.
with <v896b2$m7fc$[email protected]> Janis Papanagnou wrote:
On 29.07.2024 16:32, Eric Pozharski wrote:
*SKIP* [ 4 lines 1 level deep]p.s. I'm so uneducated that I've put (oh in another (oh twice. In
one game. There's that.
I really think that this - an exploding BoH - is (and ever was) a
mis-feature, even in the less disastrous form implemented in some
variants.
I'm not convinced.
IMNSHO biggest mis-feature (of slashem specifically)
is utterly deficient UI.
No, I'm not interested in other variants.
I'm
pretty much certain, UI thee is deficient too. Maybe differently but
still.
On 30.07.2024 14:39, Eric Pozharski wrote:
with <v896b2$m7fc$[email protected]> Janis Papanagnou wrote:
On 29.07.2024 16:32, Eric Pozharski wrote:
Convinced by what? (I wasn't trying to convince anyone. Just named a long-existing "feature" as what I think it is; a "mis-feature", oneI'm not convinced.p.s. I'm so uneducated that I've put (oh in another (oh twice. InI really think that this - an exploding BoH - is (and ever was) a
one game. There's that.
mis-feature, even in the less disastrous form implemented in some
variants.
that adds nothing to the game play but only annoys players in case of
a mistype.)
IMNSHO biggest mis-feature (of slashem specifically) is utterlyThe thing I'm wondering about is that there's so many variants and
deficient UI.
some have really good UI improvements (compared to Vanilla Nethack),
but strangely some seem to have even made steps backwards instead of incorporating the good ideas into Vanilla (or the variants).
No, I'm not interested in other variants.Well, AFAIK Slashem development is discontinued, so complaints will
not help to alleviate the situation, I fear. Other variants at least
*might* care (and some already did).
I'm pretty much certain, UI thee is deficient too. Maybe differentlyI can't quite parse that; if you meant the UI deficiencies of the
but still.
"nndnh" variant I certainly agree.
Still wishing there wouldn't be so many variants, each with their own deficiencies (and also with their own _specific_ improvements), but a
more convergent development. (But, sadly, it is what it is.)
On 29.07.2024 16:32, Eric Pozharski wrote:
p.s. I'm so uneducated that I've put (oh in another (oh twice. In one
game. There's that.
Do you feel better if you hear; "been there, done that"!? - *sigh*
(Frankly, I don't recall if it were BoH or BoTricks or WoCancel,
but I definitely blew up BoHs twice in one game; I think it was in
Vanilla where all contained items get lost.) I really think that
this - an exploding BoH - is (and ever was) a mis-feature, even in
the less disastrous form implemented in some variants.
Janis
| Sysop: | Keyop |
|---|---|
| Location: | Huddersfield, West Yorkshire, UK |
| Users: | 715 |
| Nodes: | 16 (2 / 14) |
| Uptime: | 13:52:49 |
| Calls: | 12,101 |
| Calls today: | 1 |
| Files: | 15,004 |
| Messages: | 6,518,016 |