On 16.07.2024 00:44, Janis Papanagnou wrote:
On 15.07.2024 19:31, Zersterer wrote:
Janis Papanagnou wrote:
[...]
It is identified and described by the #overview command as: "Level 16:
(inaccessible area)".
Upon reconsideration; this may have been just an #annotated description
(by me) not a generated one. (It's been quite some time when I explored
it so I may have forgot that actually I named it that way. Doh!) Sorry!
What purpose does it serve? Is there any way to get into that area?
Does it make sense to visit that area in the first place? Or should I
just ignore it?
What was the message when you used teleport control to get there?
The message is simply "Sorry...".
It was the usual effect that we get when trying to land on a square you cannot land on (occupied by monster or any trap preventing landing); so
I just landed at a different location on that level. I don't recall any specific message; if there was a message I forgot the exact formulation because it was nothing unusual. Too much time passed since I discovered
that area. If I'll come back to that level (presuming I'll survive the
game) I'll spend another scroll of teleport to verify that.
I tried to teleport to almost every square in that region, but to no
avail. Read confused gold detection, but there are no traps in there.
There could be non-ESP monsters filling the area that occupy any free
landing spot. Finally quaffed a blessed potion of monster detection
and detected a 'Z', a zombie (dread seraph, a huge humanoid), that
covered the central square of that region. With that information we
can find:
https://nethackwiki.com/wiki/Dread_seraph
As became obvious, it's better to leave it alone. It will be a pain
once woken up.
Janis
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