• Aligned Keys

    From Janis Papanagnou@21:1/5 to All on Mon Jul 8 03:05:21 2024
    In my current notnotdNethack game I've meanwhile acquired quite some
    of the aligned keys; I've got the 1st, 2nd, 3rd Key of Law, and 2nd
    and 3rd Key of Chaos. After reading that I can just manufacture the
    1st key I now have all the Lawful and Chaotic aligned keys. But what
    is their purpose? (Are they maybe necessary to open some magic chest
    with nine keyholes and obtain a rotten T-shirt as a prize?) :-}

    Janis

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  • From B. R. 'BeAr' Ederson@21:1/5 to Janis Papanagnou on Mon Jul 8 06:17:24 2024
    On Mon, 8 Jul 2024 03:05:21 +0200, Janis Papanagnou wrote:

    In my current notnotdNethack game I've meanwhile acquired quite some
    of the aligned keys; I've got the 1st, 2nd, 3rd Key of Law, and 2nd
    and 3rd Key of Chaos. After reading that I can just manufacture the
    1st key I now have all the Lawful and Chaotic aligned keys. But what
    is their purpose? (Are they maybe necessary to open some magic chest
    with nine keyholes and obtain a rotten T-shirt as a prize?) :-}

    As long as it is the "T-shirt of ultimate protection", you shouldn't
    probably have too much reason to complain... ;-)

    BeAr
    --
    ===========================================================================
    = What do you mean with: "Perfection is always an illusion"? = ===============================================================--(Oops!)===

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  • From Janis Papanagnou@21:1/5 to B. R. 'BeAr' Ederson on Mon Jul 8 11:23:09 2024
    On 08.07.2024 06:17, B. R. 'BeAr' Ederson wrote:
    On Mon, 8 Jul 2024 03:05:21 +0200, Janis Papanagnou wrote:

    In my current notnotdNethack game I've meanwhile acquired quite some
    of the aligned keys; I've got the 1st, 2nd, 3rd Key of Law, and 2nd
    and 3rd Key of Chaos. After reading that I can just manufacture the
    1st key I now have all the Lawful and Chaotic aligned keys. But what
    is their purpose? (Are they maybe necessary to open some magic chest
    with nine keyholes and obtain a rotten T-shirt as a prize?) :-}

    As long as it is the "T-shirt of ultimate protection", you shouldn't
    probably have too much reason to complain... ;-)

    Yeah :-) One doesn't believe what powers these shirts may have.
    The variant I'm currently playing seems to have a "Tie-Dye Shirt
    of Shambhala" which amongst other properties increases carrying
    capacity - don't ask me how that works (beyond magic), but very
    useful for pack-rats! [*]

    Janis

    [*] Not any more with the character-species I'm currently playing
    which has a carrying capacity of 3000+ before getting burdened.

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  • From Ron Nazarov@21:1/5 to Janis Papanagnou on Wed Aug 7 04:16:40 2024
    Janis Papanagnou <[email protected]> writes:

    In my current notnotdNethack game I've meanwhile acquired quite some
    of the aligned keys; I've got the 1st, 2nd, 3rd Key of Law, and 2nd
    and 3rd Key of Chaos. After reading that I can just manufacture the
    1st key I now have all the Lawful and Chaotic aligned keys. But what
    is their purpose? (Are they maybe necessary to open some magic chest
    with nine keyholes and obtain a rotten T-shirt as a prize?) :-}

    3 keys are required* to open the artifact doors in the Valley of the
    Dead. Beyond that, they're just for score and junethack trophies. Also
    for redundancy, so the game doesn't become unwinnable in case a bug
    prevents you from obtaining some of the keys.

    * Technically only 2 keys are required because you can phase past the
    first door.

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  • From Janis Papanagnou@21:1/5 to Ron Nazarov on Wed Aug 7 19:54:42 2024
    On 07.08.2024 05:16, Ron Nazarov wrote:
    Janis Papanagnou <[email protected]> writes:

    In my current notnotdNethack game I've meanwhile acquired quite some
    of the aligned keys; I've got the 1st, 2nd, 3rd Key of Law, and 2nd
    and 3rd Key of Chaos. After reading that I can just manufacture the
    1st key I now have all the Lawful and Chaotic aligned keys. But what
    is their purpose? (Are they maybe necessary to open some magic chest
    with nine keyholes and obtain a rotten T-shirt as a prize?) :-}

    3 keys are required* to open the artifact doors in the Valley of the
    Dead. Beyond that, they're just for score and junethack trophies.

    Ah, okay. I suspected some more contexts[*], say, maybe to enter the
    Sanctum, or the Planes. So it's fine that there's no necessity to get
    the three Neutral keys; since I very much dislike the neutral quest.

    [*] As the aligned keys are in some variant necessary to open Vlad's
    doors.

    Also
    for redundancy, so the game doesn't become unwinnable in case a bug
    prevents you from obtaining some of the keys.

    * Technically only 2 keys are required because you can phase past the
    first door.

    If I'm not mistaken only the Chaotic keys opened the Valley doors; at
    least my try to use the Lawful keys failed, IIRC. That means - unless
    it's depending also on additional factors like the players alignment -
    that finishing the chaotic quest is mandatory?

    (For [*] above there's two _arbitrary_ of the three available aligned
    keys necessary by design, so you can choose which two quests you want
    to complete.)

    Janis

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