• [xnethack] Menu selection characters of (e.g.) 'what-is' command

    From Janis Papanagnou@21:1/5 to All on Sun Aug 27 19:18:41 2023
    Menus in variants seem to differ. Some menu options can be configured.
    Some variants support implicitly additional keys.

    In xNethack's "what-is" menu (just for example) that you trigger with
    the '/' key you can select the menu options by a, b, c, d, e, ..., i.
    It may be just me but I think that mnemonic keys would be much better,
    say by using m, M, o, O, t, T, for {nearby,all}{monsters,objects,traps}
    as added below in the additional menu sample column - the first three
    have been chosen arbitrarily, more important the latter six choices...

    What do you want to look at:

    s a - something on the map
    c b - something you're carrying
    x c - something else (by symbol or name)

    m d - nearby monsters
    M e - all monsters shown on map
    o f - nearby objects
    O g - all objects shown on map
    t h - nearby traps
    T i - all seen or remembered traps

    Or can that be configured, maybe, to behave this way or similarly?

    Janis

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