[xnethack] Menu selection characters of (e.g.) 'what-is' command
From
Janis Papanagnou@21:1/5 to
All on Sun Aug 27 19:18:41 2023
Menus in variants seem to differ. Some menu options can be configured.
Some variants support implicitly additional keys.
In xNethack's "what-is" menu (just for example) that you trigger with
the '/' key you can select the menu options by a, b, c, d, e, ..., i.
It may be just me but I think that mnemonic keys would be much better,
say by using m, M, o, O, t, T, for {nearby,all}{monsters,objects,traps}
as added below in the additional menu sample column - the first three
have been chosen arbitrarily, more important the latter six choices...
What do you want to look at:
s a - something on the map
c b - something you're carrying
x c - something else (by symbol or name)
m d - nearby monsters
M e - all monsters shown on map
o f - nearby objects
O g - all objects shown on map
t h - nearby traps
T i - all seen or remembered traps
Or can that be configured, maybe, to behave this way or similarly?
Janis
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