• [hackem] Weapons with magical scream property?

    From Janis Papanagnou@21:1/5 to All on Wed May 31 01:42:16 2023
    I just identified "5 +0 mithril daggers of scream" that I had carried
    with me all the time unidentified. Now I'd have liked to know what
    they actually do, but I seem to not easily find any information about
    that property. The Hack'EM page in the Wiki just says "Added scream /
    sonic property for weapons and armor", and the EvilHack page does not
    list that property. In the source code I got a match in mhitu (where
    monsters hit the player), but not in uhitm (player hit monsters). Now
    for a specific monster I read "Added scream attack that causes fear"
    on the Hack'EM page. This might be a hint how it works; _if_ it works
    for humans against monsters. - Has anyone experiences or knowledge
    about the effects of such "daggers of scream"? - If all they do would
    be to wake up monsters, that's of course not very interesting to use.
    Or do they have any advantage?

    Janis

    PS: On my encounter with Vlad he did not even come adjacent after I
    started to throw multi-shot shurikens at him. Picked up the remains
    (the Candelabrum, and the super-heavy Lifestealer [for the stash])
    from the floor. Only minor nuisance was that some summoned gelatinous
    cube ate my missiles (but I got them back later), and some high-level
    'n' repeatedly zapped (and maybe emptied) some wand of death at my
    displaced image.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Erik L@21:1/5 to Janis Papanagnou on Fri Jun 23 07:29:56 2023
    On Wednesday, May 31, 2023 at 1:42:20 AM UTC+2, Janis Papanagnou wrote:
    I just identified "5 +0 mithril daggers of scream" that I had carried
    with me all the time unidentified. Now I'd have liked to know what
    they actually do, but I seem to not easily find any information about
    that property. The Hack'EM page in the Wiki just says "Added scream /
    sonic property for weapons and armor", and the EvilHack page does not
    list that property. In the source code I got a match in mhitu (where monsters hit the player), but not in uhitm (player hit monsters). Now
    for a specific monster I read "Added scream attack that causes fear"
    on the Hack'EM page. This might be a hint how it works; _if_ it works
    for humans against monsters. - Has anyone experiences or knowledge
    about the effects of such "daggers of scream"? - If all they do would
    be to wake up monsters, that's of course not very interesting to use.
    Or do they have any advantage?

    Janis

    PS: On my encounter with Vlad he did not even come adjacent after I
    started to throw multi-shot shurikens at him. Picked up the remains
    (the Candelabrum, and the super-heavy Lifestealer [for the stash])
    from the floor. Only minor nuisance was that some summoned gelatinous
    cube ate my missiles (but I got them back later), and some high-level
    'n' repeatedly zapped (and maybe emptied) some wand of death at my
    displaced image.

    Hey Janus! Late response, but the scream property for weapons simply adds extra sonic damage to the attack. I do like the idea of sometimes scaring enemies though, that would be pretty neat. Although currently anything that does sonic damage is resisted
    by very few monsters in the game so it's probably the best choice. It will occasionally destroy glass objects as well (potions, some rings/wands, etc), so that can be a drawback.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)