XPost: rec.games.frp.misc, rec.games.frp.dnd
[email protected] wrote:
<<Has anyone tried to run a Shadowrun game using Starfinder and
Pathfinder rules? If you cut out all the high tech weapons and space
rules is it doable? I love the Shadowrun world but I hate the rules.>>
There's a lot of reasons why D20 just doesn't fit with Shadowrun. The probability curves are completely different and it'd be a nightmare to
adapt every number and test. They're just really incompatible.
But apart from numbers it's a major feel thing. D20 feels like the hand
of fate being modified by godly abilities. It's why it suits your
traditional high fantasy settings with super-powered characters.
The SR dice system is about your every bit of skill being brought
together to overcome a challenge. I've never understood the complaint
of "too many dice!" (I really think it's not a real issue anyone has,
just one they're taught to have.) It suits being a scrappy underdog in
a deadly world. You feel week if you're rolling few dice. You feel
strong when you're rolling fistfuls.
--- SoupGate-Win32 v1.05
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