• FIDE World Chess Championship 2023

    From Blueshirt@21:1/5 to All on Sat Apr 29 21:00:27 2023
    Ian Nepomniachtchi and Ding Liren draw in Game 14. So the scores are
    level at 7-7, which means tie-breaks - played over the Rapid format -
    take place tomorrow.

    The question is why 14 games? Playing an even number leaves a draw
    possible, whereas an odd number couldn't lead to that eventuality. So
    why not just play 15 'classical' games instead? Now, a speed chess game
    will decide The World Chess Championship.

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  • From Ken Blake@21:1/5 to [email protected] on Sat Apr 29 15:55:36 2023
    On Sat, 29 Apr 2023 21:00:27 -0000 (UTC), "Blueshirt"
    <[email protected]> wrote:

    Ian Nepomniachtchi and Ding Liren draw in Game 14. So the scores are
    level at 7-7, which means tie-breaks - played over the Rapid format -
    take place tomorrow.

    The question is why 14 games? Playing an even number leaves a draw
    possible, whereas an odd number couldn't lead to that eventuality.


    ???? Of course it could. If it were 15 games, they could have all
    been draws. Or 7 wins, 7 losses, and one draw. Or something
    in-between.

    A match needs to be an even number of games, so each players gets the
    same number of whites.


    So
    why not just play 15 'classical' games instead? Now, a speed chess game
    will decide The World Chess Championship.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From The Horny Goat@21:1/5 to All on Tue May 2 22:06:22 2023
    On Sat, 29 Apr 2023 15:55:36 -0700, Ken Blake <[email protected]>
    wrote:

    On Sat, 29 Apr 2023 21:00:27 -0000 (UTC), "Blueshirt"
    <[email protected]> wrote:

    Ian Nepomniachtchi and Ding Liren draw in Game 14. So the scores are
    level at 7-7, which means tie-breaks - played over the Rapid format -
    take place tomorrow.

    The question is why 14 games? Playing an even number leaves a draw >>possible, whereas an odd number couldn't lead to that eventuality.


    ???? Of course it could. If it were 15 games, they could have all
    been draws. Or 7 wins, 7 losses, and one draw. Or something
    in-between.

    A match needs to be an even number of games, so each players gets the
    same number of whites.


    So
    why not just play 15 'classical' games instead? Now, a speed chess game >>will decide The World Chess Championship.

    True though in the old days matches were won by the first player to
    win X number of games where X was some number between 6 and 10 with
    draws not counting. In post WW2 times it was felt that made matches
    too long and thus for many years the match was 24 games with the champ retaining his title at 12-12. Which is how Botvinnik stayed world
    champion from 1948 - 1962 without ever winning a match as champion -
    draws vs Bronstein and Smyslov followed by a loss to Smyslov (and
    winning the return match) and then again to Tal before FIDE finally
    getting fed up and scrapping the right to a return match.

    Petrosian beat Spassky in 1966 (for the first time since Alekhine
    beating Bogolyubov 3 decades early where a champion actually won a
    match) before he lost to Spassky who then lost to Fischer who handed
    his crown to Karpov and you know the rest....

    I agree settling the world championship by speed games or sudden death
    finishes (often with one player having one minute more than the other
    with draw odds) is a very bad thing and almost anything is better than
    that particularly given the work required to get the world
    championship in the first place.

    When I get a new Informant I often check the crosstables at the back
    of the book and am often shocked by the variation in scoring systems
    various organizers have used for events including the various grand
    prix type series.

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  • From Quadibloc@21:1/5 to Blueshirt on Sat May 13 11:08:56 2023
    On Saturday, April 29, 2023 at 3:00:29 PM UTC-6, Blueshirt wrote:

    The question is why 14 games? Playing an even number leaves a draw
    possible, whereas an odd number couldn't lead to that eventuality.

    That would only be true if the result of an individual game of Chess
    could only be a win or a loss, with no draws possible. This is not the
    case.

    John Savard

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  • From Quadibloc@21:1/5 to Ken Blake on Sat May 13 11:14:25 2023
    On Saturday, April 29, 2023 at 4:55:38 PM UTC-6, Ken Blake wrote:

    A match needs to be an even number of games, so each players gets the
    same number of whites.

    Indeed.

    On my web page, I had proposed a variant of Chess where players
    play chess variants chosen randomly. Clearly, to make it fair, each
    variant would need to be played in two games. And the number
    of times each player is the first to play a variant as White needs to
    be equal for the two players.

    I had some difficulty, at first, figuring out how to arrange this.

    But then I saw there was a simple solution, if I allowed myself to
    be more flexible.

    One player would have WBBWWBBWWBB... and the other player
    would have BWWBBWWBBWW.... and then, as long as the number
    of games was divisible by four, one could select a variant, play
    it for two consecutive games, and then repeat, and each of the
    things that need to be equal would be equal.

    John Savard

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