On Saturday, December 11, 2021 at 2:00:52 PM UTC-5,
[email protected] wrote:
I don't know what a rollout would say but I agreed OTB with XG's analysis verdict of marginally TG despite there being a few crushing market gainers. Consistent with TG, I took two checkers off when I rolled a 32 but XG
would have played safe.
XG then played 18/7. I then correctly cashed and here rolling would
have been about a 0.05 error.
Good cube play from me but the checkerplay was apparently too greedy.
Paul
XGID=-FBCBaBa----a------cbbbba-:1:1:1:00:7:4:3:0:X:Daniel O:eXtremeGammon
10
Score is X:7 O:4. Unlimited Game, Jacoby Beaver +13-14-15-16-17-18------19-20-21-22-23-24-+
| | | O O O O O O |
| | | O O O O O |
| | | O |
| | | |
| | | |
| |BAR| |
| | | 6 |
| | | X |
| | | X X | +---+
| | | X X X X X | | 2 |
| O O | | X O X X X X | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 39 O: 98 X-O: 7-4
Cube: 2, X own cube
X on roll, cube action
Analyzed in 4-ply
Player Winning Chances: 95.96% (G:7.54% B:0.00%)
Opponent Winning Chances: 4.04% (G:0.00% B:0.00%)
Cubeless Equities: No Double=+0.995, Double=+1.989
Cubeful Equities:
No redouble: +1.007
Redouble/Take: +1.967 (+0.960)
Redouble/Pass: +1.000 (-0.007)
Best Cube action: Too good to redouble / Pass
Percentage of wrong take needed to make the double decision right: 0.7%
eXtreme Gammon Version: 2.10
You take two checkers off and are hit and lose just over one game on average. Let's call it 3%. You play two off the six point you obviously win 100% of the time. 97% compared to 100% so do you think taking two off wins you 6% more gammons?
Stick
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