On Friday, September 29, 2023 at 10:54:02 AM UTC-4, ah...Clem wrote:
XGID=--b-bCCaDaA-aD---d-d------:1:-1:1:41:0:0:0:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O | +---+
| X O | | O | | 2 |
| X O | | O | +---+
| X O | | O |
| | | |
| |BAR| |
| | | |
| X | | |
| X | | X X |
| X | | X X O O |
| O X O X O | | X X O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 127 O: 191 X-O: 0-0
Cube: 2, O own cube
X to play 41
O has 64 pips of timing. Is that enough? Should X give her more? If so ,
how much more?
I got curious about whether to hit two vs. hit one and complete a 5 prime. Hitting two is still right by a lot. I was surprised, but I think the idea is that your highly favored to make the prime next roll anyway, and in this case, putting more checkers
back will leave O with little to avoid a crunch up front.
Bob
XGID=--b-cCCBBaA-aD---d-d------:1:-1:1:41:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O | +---+
| X O | | O | | 2 |
| X O | | O | +---+
| X O | | O |
| | | |
| |BAR| |
| | | |
| | | |
| | | X X O |
| X X | | X X O O |
| O X O X X | | X X O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 125 O: 194 X-O: 0-0
Cube: 2, O own cube
X to play 41
1. Rollout¹ 13/12* 13/9* eq:+0.506
Player: 64.44% (G:39.06% B:2.62%)
Opponent: 35.56% (G:4.81% B:0.18%)
Confidence: ±0.035 (+0.470..+0.541) - [100.0%]
Duration: 1 minute 22 seconds
2. Rollout² 13/9* 10/9 eq:+0.401 (-0.104)
Player: 62.47% (G:33.98% B:1.76%)
Opponent: 37.53% (G:4.57% B:0.16%)
Confidence: ±0.027 (+0.374..+0.429) - [0.0%]
Duration: 1 minute 19 seconds
¹ 250 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
² 249 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.10
--- SoupGate-Win32 v1.05
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