On 6/14/2023 8:30 AM, Timothy Chow wrote:
XGID=-b-B-BD-C----Aa-cbbcbC----:1:-1:1:11:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O O O | | O O X | +---+
| O O O | | O O X | | 2 |
| O | | O X | +---+
| | | |
| | | |
| |BAR| |
| | | |
| | | X |
| X | | X |
| X | | X X X O |
| X | | X X X O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 140 O: 144 X-O: 0-0
Cube: 2, O own cube
X to play 11
Tim's observation that making the four point is usually better when
there are blots to be picked up seems to apply here, or rather it might
in reverse.
Initially, it seems like blocking sixes would be stronger than filling
in the four point. OTOH, making the four gives a solid four prime and
makes a fifth point. An observation of my own is that it's usually
better to make an additional point than shifting one already made.
So, I'll make the four point here.
--
Ah....Clem
The future is fun, the future is fair.
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