On October 30, 2021 at 2:35:10 PM UTC-6, Axel Reichert wrote:
MK <[email protected]> writes:
I have never tried such experiments but the idea crossed
my mind lately. Could anyone help with telling us all how
it's done and share the tools used to do it?
In short: Have GNU Backgammon play in text mode, .....
I was thinking about not just gnubg against itself but any
bot against any other bot.
No, I will not share my code ("exotic programming language,
and I am not eager for support nightmares).
There was once a tool called "Dueller" which was free and
worked with Jellyfish, Snowie and Gnubg. Perhaps someone
may have a similar tool that would work with current bots
also that he may be willing to share.
what dice is used in games between two different bots
GNU Backgammon uses Mersenne Twister by default, which
is fine. GNU Backgammon is open source, just read the code.
I am no dice paranoid and will not support any dice paranoids.
Jumping to conclusions from mere questions, lecturing from
high and misdiagnosing must be your own dogmatism. I am
a catmatist myself and I don't particularly like mutts sniffing
each orher's butt in circularity. To each his own...
Is it manual dice fed to the bots through simulated keyboard
input? (Which I suppose would be the preferable way.)
Hell, no, 3000 games! I am neither paranoid nor crazy.
Sorry, this was my terribly wording it. I meant each bot is set
to accept manual dice and an external process will pass dice
rolls to them, through keyboard events, when they are waiting
for dice input.
One Michael here had created such a tool to feed encrypted
external dice rolls to XG, as part of a test for me to prove to
him that I could really beat XG, but it was abandoned because
of too many problems with timing and/or other issues. Maybe
he can modify his code to feed dice to two processes taking
turns. Is he still around in RGB or other forums?
I wonder if different bots would do better using their own dice
and if anyone has tested for this?
Probably not. The people here who would be up to the task are
no dice paranoids,
Speak for yourself and try to overcome your own dogmatism.
Some people were open minded enough to acknowledge that
bots' decisions based on their own equity calculations could
be biased on what dice algorythm they were trained with.
and the dice paranoids for some reason never deliver.
Of course they do. Some people will remember Jellyfish not
only rolling but playing 7's, Snowie's rejecting perfectly valid
manual dice numbers, how modifying a bot's dice roller also
changed how it played, etc.
Some of such may even be "honest" ;) bugs that people didn't
know existed in the code they stole from others, no? :)
they have to cheat when they begin to fall behind by too much
"Read the source, Luke", to find out the facts. This is not cloud
cuckoo land.
This is a small planet of inbred mentally ill gamblers who cater
to one another. No outsider observer would be a naive believer
that people capable of killing their wives, selling their daughters,
stealing boards and equipment at tournaments, cheating with
rigged dice, knowingly shuffling checkers, erasing and modifying
match scores, etc. would not be tempted and capable of developing
cheating bots.
You come down from your high horse on the clouds, put your feet
on solid ground and start walking...
MK
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