On Thursday, April 20, 2023 at 9:08:16 AM UTC-4, Timothy Chow wrote:
XGID=--aaaBEAB---ca---bccAA-B-A:0:0:1:64:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O O | | O X X X |
| O O | | O X |
| O | | O |
| | | |
| | X | |
| |BAR| |
| | | X |
| | | X |
| O | | X |
| O X | | X X |
| O X X | | X X O O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 175 O: 172 X-O: 0-0
Cube: 1
X to play 64
---
Tim Chow
Seems like not moving would be most desirable. But that's not an option. We're not in back game territory with an even pip count. Moving forward looks viable, but messy without the midpoint to work with. To move forward it would be really desirable to
make the golden point, so moving that blot to the outfield is not great. But moving from the anchors is worse. Playing a 6 in the infield? 8/2 is asking for a back game. 7/1 kills a checker but would be most consistent with a blitzing game, which is what
the infield is set up for right now. For me it's between 20/14 and 7/1 which is not exactly sticking you neck out, Bob, since there are only 4 items on the menu. OK, 20/14.
Bob
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