On Saturday, February 25, 2023 at 9:42:29 AM UTC-5, Timothy Chow wrote:
XGID=aBbCB-BAC-B---b--bcb-c----:1:-1:1:43:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O O | | O O | +---+
| O O O | | O O | | 2 |
| O | | O | +---+
| | | |
| | | |
| |BAR| |
| | O | |
| | | |
| X | | X |
| X X | | X X X O X |
| X X X | | X X X O X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 82 O: 154 X-O: 0-0
Cube: 2, O own cube
X to play 43
---
Tim Chow
10/6 7/4 looks good despite the hit from O with 55. It avoid making the 7 point which will subsequently have to come down, leaves spares on every point above the anchor for making the 5 point if necessary or for pointing on the anchor when broken. 7
rolls make the 5 point immediately if we're not hit. If we're hit with the 55, our board is still strong for dealing with the anchor.
10/6 10/7 makes the 7 point. That 7 point will have to come down, probably behind an open 5 point - uncomfortable. It leaves 3 rolls to make the 5 point later. Only 2 spares to hit the anchor with.
8/4 7/3 is a wreck. No flexibility.
10/6 7/4
Bob
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