Axel Reichert <
[email protected]> writes:
GNU Backgammon Position ID: b28DAEB3bocAAA
Match ID : AQFgAXAAAAAE
+-1--2--3--4--5--6-------7--8--9-10-11-12-+ O: gnubg (Cube: 2)
| O O O O O | | O | 7 points
| O O O O O | | | On roll
| O O O O | | |
| | | |
| | | |
| |BAR| |^ 11 point match
| | | |
| X X | | |
| X X | | |
| X X X X X | | |
| X X X X X | X | | 0 points
+24-23-22-21-20-19------18-17-16-15-14-13-+ X: axel
Pip counts: O 59, X 63
The subject line was referring to METs for skewed player skills. This
rollout is for the "standard" Kazaross XG 2 MET:
Rollout cubeless equity +0.842 (Money: +0.845)
Cubeful equities:
1. Double, pass +1.000
2. Double, take +1.194 (+0.194)
3. No double +0.975 (-0.025)
Proper cube action: Redouble, pass
Rollout details:
Player gnubg owns 2-cube:
0.916 0.013 0.000 - 0.084 0.000 0.000 CL +0.842 CF +0.975
[0.001 0.000 0.000 - 0.001 0.000 0.000 CL 0.002 CF 0.002]
Player axel owns 4-cube:
0.920 0.013 0.000 - 0.080 0.000 0.000 CL +1.482 CF +1.194
[0.001 0.000 0.000 - 0.001 0.000 0.000 CL 0.005 CF 0.010]
Truncated cubeful rollout (depth 6) with variance reduction
139 games, Mersenne Twister dice gen. with seed 449002682 and quasi-random dice
Stop when std.errs. are small enough: limit 0.0100 (min. 36 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
Different evaluations after 2 plies:
Play: 1-ply cubeful
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Cube: 2-ply cubeful prune [world class]
And now for the player on roll (gnubg) having a 100 ELO advantage
(probably overestimating my skill):
Rollout cubeless equity +0.841 (Money: +0.847)
Cubeful equities:
1. No double +0.934
2. Double, pass +1.000 (+0.066)
3. Double, take +0.887 (-0.047)
Proper cube action: No redouble, take (41.7%)
Rollout details:
Player gnubg owns 2-cube:
0.917 0.013 0.000 - 0.083 0.000 0.000 CL +0.841 CF +0.934
[0.001 0.000 0.000 - 0.001 0.000 0.000 CL 0.002 CF 0.002]
Player axel owns 4-cube:
0.920 0.014 0.000 - 0.080 0.000 0.000 CL +1.291 CF +0.887
[0.001 0.000 0.000 - 0.001 0.000 0.000 CL 0.004 CF 0.010]
Truncated cubeful rollout (depth 6) with variance reduction
175 games, Mersenne Twister dice gen. with seed 449002682 and quasi-random dice
Stop when std.errs. are small enough: limit 0.0100 (min. 36 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
Different evaluations after 2 plies:
Play: 1-ply cubeful
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Cube: 2-ply cubeful prune [world class]
In my opinion METs are the elephant in the room: Even for club buddies I
know for years I have only a vague idea who is the better player, and if
so, by how much (50 ELO, -100 ELO?). As this example shows, that is
easily the difference between doubling being almost a whopper and taking
being a double whopper.
Races are easy to play, hence match equity calculations make sense
there.
Best regards
Axel
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