On 12/12/2022 2:29 AM, Axel Reichert wrote:
GNU Backgammon Position ID: bLcJASJiz8EAOA
Match ID : UYlkARAAIAAE
+13-14-15-16-17-18------19-20-21-22-23-24-+ O: gnubg
| X O O | | O O O O X | 1 point
| X O | | O O O O X |
| | | O X |
| | | |
| | | |
v| |BAR| | 11 point match
| | | |
| | | X |
| X | | X |
| X | | X X | Rolled 11
| O X | | X X O X O | 4 points
+12-11-10--9--8--7-------6--5--4--3--2--1-+ X: axel (Cube: 2)
Pip counts: O 122, X 158
6/4*(2) is the first play I see, but the rest of the position seems to
clearly indicate that X needs to step up to the edge of the prime lest
he get trapped. So, 24/23(2) seems like a necessity.
That leaves two more aces to play. 24/23 is an obvious candidate, but so
is hitting on the 12 or the 1 or both. And 6/5 also seems reasonable.
I'll go for 2/1* since it takes away half a roll and slotting the ace is
not much worse strategically than slotting the deuce. Then, moving the
third runner to the 23 so I can run with a six without breaking anchor
seems more useful than putting a second checker on the roof or playing
the somewhat passive 6/5. And keeping the midpoint is usually a
reasonable asset.
Good problem.
--
Ah....Clem
The future is fun, the future is fair.
--- SoupGate-Win32 v1.05
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