On Sunday, February 26, 2023 at 8:41:14 AM UTC-5, Timothy Chow wrote:
XGID=aAB--CC-A---cB---c-ecA--B-:0:0:1:44:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O O X X |
| X O | | O O X |
| O | | O O |
| | | O |
| | | O |
| |BAR| |
| | O | |
| | | |
| O | | X X |
| O | | X X X |
| O X | | X X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 141 O: 133 X-O: 0-0
Cube: 1
X to play 44
---
Tim Chow
5/1 is for sure.
Next for me is deciding whether to slot the four point. Slotting is a quicker route to making a point and it looks urgent to try to buy time for the back checkers. It's probably favorable to make the four point rather than the three if you can have your
way and make it more disruptive to O. Would being hit after slotting change things dramatically? Maybe not. It might improve timing and continuity. 16 pips is going to create a lot of space between the three back checkers and the rest. I think I'd slot
the four.
Whether to play 13/9 (2) or 13/5: I would favor 13/5 and keep a checker on the 13 point for connectivity with the back checkers and to have some outfield coverage.
Bob
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