"
[email protected]" <
[email protected]> writes:
I wouldn't know the EPC, but even if I did, it wouldn't
seem like take territory.
[...]
XGID=--BD-A---------------bcaa-:4:-1:-1:00:0:0:3:0:10
X:eXtremeGammon O:Daniel
Score is X:0 O:0. Unlimited Game, Jacoby Beaver
+13-14-15-16-17-18------19-20-21-22-23-24-+
| | | O O O |
| | | O O |
| | | O |
| | | O |
| | | |
| |BAR| |
| | | |
| | | |
| | | X | +---+
| | | X X | | 16|
| | | X X X X | +---+
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 20 O: 21 X-O: 0-0
Cube: 16, X own cube
X on roll, cube action
Just to explore what you might get with the (abandonned, because much
worse than the real Isight method) EPC approximation from my article
(page 20):
EPC(X) = 20 + 5 + 2*1 + 1*1 + 1*3 - 1 = 30 (exact 30.86)
EPC(O) = 21 + 5 + 2*0 + 1*2 + 1*4 - 0 = 32 (exact 31.94)
Point of last take is:
30 + 30/8.167 - 3 = 30.67 < 32 => Drop
Even with exact EPCs, the point of last take is:
30.86 + 30.86/8.167 - 3 = 31.67 < 31.94 => Drop
That's how it goes ...
Axel
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