On 3/9/2022 2:12 PM,
[email protected] wrote:
I played 8/6 4/3*.
Unfortunately, XG doesn't set QF problems.
I haven't done a rollout though.
Maybe it wasn't the worst checker play in history.
Paul
XGID=-BBaBBBAA---bBb--bbdb-A---:1:-1:1:21:3:6:3:0:10
X:Daniel O:eXtremeGammon
Score is X:3 O:6. Unlimited Game, Jacoby Beaver
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O O O | | O O X | +---+
| X O O O | | O O | | 2 |
| | | O | +---+
| | | O |
| | | |
| |BAR| |
| | | |
| | | |
| | | |
| O | | X X X X X |
| O X X | | X X X O X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 99 O: 134 X-O: 3-6
Cube: 2, O own cube
X to play 21
There is a fairly short list of reasons for a banana split.
You might need a tempo desperately (but that's not the case
here---O has no big attacking or priming threat, nor does she have
blots to pick up). It might be the only way to prevent O from
running the last checker and locking up the game (again, not
the case here because O is far behind in the race, and running
her back checker hardly wins the game for her).
Trying to keep a blitz going is not usually enough to justify
a banana split.
---
Tim Chow
--- SoupGate-Win32 v1.05
* Origin: fsxNet Usenet Gateway (21:1/5)