On 7/6/2023 7:59 AM, Timothy Chow wrote:
XGID=-a--bBDBBB--cB---d-e----A-:0:0:1:00:0:0:0:0:10
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X O | | O X |
| X O | | O |
| O | | O |
| O | | O |
| | | O |
| |BAR| |
| | | |
| | | X |
| O | | X |
| O X X X | | X X O |
| O X X X | | X X O O |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 132 O: 167 X-O: 0-0
Cube: 1
X on roll, cube action
Move X's runner and one of the checkers from the six point to the
midpoint and the rule of fours would apply. Assuming the pipcount stays
the same, it would be D/P.
But X still has to spring the runner and O has a "stinger" which
complicates the bear in. That seems to be enough to push it to a take.
D/T.
--
Ah....Clem
The future is fun, the future is fair.
--- SoupGate-Win32 v1.05
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