• Re: Filters, Restrictions, Reduction in Lotto, Lottery Software

    From Ion Saliu@21:1/5 to [email protected] on Tue Apr 11 04:02:42 2023
    On Tuesday, March 14, 2017 at 6:32:40 PM UTC+2, [email protected] wrote:
    On Wednesday, February 24, 2016 at 12:24:42 PM UTC-5, [email protected] wrote:
    The first and only lottery software, lotto programs based on mathematics of dynamic filters or filtering reduce huge amounts of lotto combinations to play.

    The filters are restrictions or eliminating conditions in specialized lottery software to reduce huge amounts of lotto combinations from play.

    This February 2016 update adds a probability analysis of safe filters and how many filters to use and still keep a winning balance. The feature is also useful in gambling, (e.g. applying the Birthday Paradox to roulette).

    http://saliu.com/filters.html
    ("Theory of Filters, Filtering, Reduction in Lotto, Lottery Software")

    Best of luck to you all, unrestrictedly-axiomatic colleagues of mine!

    Ion Saliu,
    Founder of: Lottery Mathematics, Lotto Filtering Science
    I accented here the DYNAMIC FILTERS, especially the proprietary restrictions employed by my lottery software. A few other applications from other developers apply a couple of dynamic filters: SKIPS and FREQUENCY. Again, as per other threads authored by
    Parpaluck/Ion Saliu, the 'skip systems' and the 'frequency strategies' as implemented by others do NOT hit big lottery prizes from draw to draw.

    Most software packages out there rely only on STATIC FILTERS: ODD/EVEN, LOW/HIGH; maybe DECADES, AND, EVEN MORE RARELY, LAST DIGITS. Those filters are:
    1) extremely streaky;
    2) generate an impractical amount of combinations;
    3) always the same for the same settings.

    My software too implements static filters — only better. The main "quality" of the static filters is the application of my proprietary 'LIE Elimination' lottery strategy. I know that the static filters will NOT hit from drawing to drawing with
    highest degrees of certainty. Therefore the combinations they generate ought to be eliminated from the field of play. Thus, the combinations generated by dynamic filter strategies can be safely removed as being unnecessary.

    Here are reports generated by my lotto software based on static filters. You need to paste the report fragments into Notepad to view them correctly (with the columns aligned).

    Generating software: SkipDecaFreq6; results file analyzed: D6-UK, for a 6-59 lotto game in UK National Lottery.


    * Lotto 6 / 59 Report: LOW / HIGH & ODD / EVEN
    File: D6-UK; Date: 03-13-2017
    Drawings Analyzed: 200

    ----------------------------------------------------------------------
    Line L/H L/H L/H L/H L/H L/H O/E O/E O/E O/E O/E O/E
    no 1 2 3 4 5 6 1 2 3 4 5 6 ----------------------------------------------------------------------
    1 means LOW = 1 to 29 1 means ODD = 1 3 5 etc. ----------------------------------------------------------------------
    2 means HIGH = 30 to 59 2 means EVEN = 2 4 6 etc. ----------------------------------------------------------------------
    1 1 1 1 1 2 2 2 1 1 1 1 1
    2 1 1 1 2 2 2 1 1 2 2 1 1
    3 1 2 2 2 2 2 2 2 1 2 1 2
    4 1 1 1 1 2 2 2 1 1 2 1 1
    5 1 1 2 2 2 2 2 2 2 2 1 1
    6 1 1 1 2 2 2 1 2 2 1 2 2
    7 1 1 1 2 2 2 1 1 1 1 1 1
    8 1 1 1 2 2 2 1 1 2 2 1 2
    9 1 1 1 2 2 2 1 2 1 2 1 2
    10 1 1 2 2 2 2 1 1 1 2 1 2
    ...

    The next is actually a dynamic filter: INCREASE/DECREASE from the previous drawing.

    * Lotto 6 / 59 Report: INCREASE(I) / DECREASE(D)
    File: D6-UK; Date: 03-13-2017
    Drawings Analyzed: 200

    ----------------------------------------------------------------------
    Line D r a w i n g D/I D/I D/I D/I D/I D/I
    no 1 2 3 4 5 6 ----------------------------------------------------------------------
    1 = DECREASE or EQUAL TO ----------------------------------------------------------------------
    2 = INCREASE from previous draw ----------------------------------------------------------------------
    1 6 15 23 29 55 57 1 1 2 1 2 2
    2 11 19 22 42 43 49 1 1 1 2 1 1
    3 24 38 39 40 49 56 2 2 2 2 2 2
    4 2 7 21 22 47 53 1 1 1 1 2 2
    5 18 24 34 38 41 49 2 2 2 2 2 1
    6 1 16 28 31 38 54 1 2 2 1 1 1
    7 11 13 21 37 49 59 1 1 1 1 2 2
    8 17 23 28 38 47 56 2 2 2 1 2 2
    9 15 18 23 42 43 52 2 1 1 1 1 1
    10 7 23 41 44 49 54 2 2 2 2 2 2
    ...


    The final report is for DECADES and DIGITS IN LAST POSITION. Notice it is virtually impossible to match the same settings of DEC and DIG from the past. Best action: 'LIE Eliminate' all such combinations!

    * Lotto 6 / 59 Report: DECADES & LAST-DIGITS
    File: D6-UK; Date: 03-13-2017
    Drawings Analyzed: 100 -----------------------------------------------------------------------------------------------------------------------------------------
    The numbers in each column in the DEC area show how many numbers from the DECADE listed in the header came out
    in the corresponding drawing. The numbers in the 2nd area show the distribution of the LAST DIGIT for every number
    in the lotto draw; e.g. 20 has last digit 0; lotto #1 has 1 as last digit, lotto #49 has 9 as last digit, etc.
    -----------------------------------------------------------------------------------------------------------------------------------------
    D E C A D E S Total L A S T D I G I T S Total
    Line Draw Dec Dec Dec Dec Dec Dec Dec Dec Dec Dec combos Dig Dig Dig Dig Dig Dig Dig Dig Dig Dig combos
    no ings 0-9 10-19 20-29 30-39 40-49 50-59 60-69 70-79 80-89 90-99 DEC 0 1 2 3 4 5 6 7 8 9 DIG
    -----------------------------------------------------------------------------------------------------------------------------------------
    1 6 15 23 29 55 57 1+ 1- 2+ 0 0- 2+ 0 0 0 0 182250 0 0- 0- 1 0 2+ 1+ 1+ 0 1- 19440
    2 11 19 22 42 43 49 0 2+ 1 0- 3+ 0- 0 0 0 0 54000 0- 1+ 2+ 1+ 0- 0 0- 0 0- 2 8100
    3 24 38 39 40 49 56 0- 0 1- 2+ 2+ 1 0 0 0 0 202500 1+ 0- 0- 0- 1+ 0 1+ 0- 1+ 2+ 16200
    4 2 7 21 22 47 53 2+ 0- 2+ 0- 1- 1+ 0 0 0 0 162000 0 1 2+ 1+ 0- 0 0 2+ 0- 0- 8100
    5 18 24 34 38 41 49 0- 1 1 2 2+ 0- 0 0 0 0 202500 0 1- 0 0 2+ 0 0- 0 2 1+ 8100
    6 1 16 28 31 38 54 1+ 1- 1 2+ 0- 1 0 0 0 0 405000 0 2 0 0- 1+ 0 1+ 0- 2+ 0- 8100
    7 11 13 21 37 49 59 0 2+ 1- 1 1 1 0 0 0 0 450000 0 2+ 0 1 0 0 0- 1- 0- 2+ 8100
    8 17 23 28 38 47 56 0 1- 2+ 1+ 1- 1 0 0 0 0 450000 0 0 0- 1- 0 0- 1+ 2+ 2+ 0 8100
    9 15 18 23 42 43 52 0- 2+ 1 0 2- 1 0 0 0 0 202500 0 0- 2+ 2+ 0- 1+ 0 0- 1+ 0- 8100
    10 7 23 41 44 49 54 1- 0 1 0- 3+ 1 0 0 0 0 108000 0- 1+ 0 1+ 2+ 0 0- 1 0 1 19440
    ...

    My most recent RGL posts are also listed on my Facebook page dedicated to lottery, lotto, Powerball, Mega Millions, Euromillions:

    https://www.facebook.com/LotteryPowerballMillionsSoftware/posts/1378630085541111

    • There is a new useful feature for reading the Usenet posts in Google Groups. The vast majority of newsgroup members use GROUPS.GOOGLE.COM to post and read on the Internet pioneering service, Usenet.

    One drawback of the Google service, very useful otherwise, is the default font. It is a proportional font (of variable-width, that is). However, initially Usenet was written and shown in a monospace font.

    Many of the statistical reports I posted did not show up in an acceptable format. The original format was in the typewriter format 9the Courier font). I shall inventory the most important posts in this newsgroup and refer the readers to this important
    thread. Viewing will be better off overall.

    It is quite easy and simple to add this useful feature to two of your browsers: Chrome and Firefox. Just read this axiomatic thread:

    https://groups.google.com/g/rec.gambling.lottery/c/xj1oUsXz5oo?hl=en • Usenet Redivivus! Best Post Viewing in Google Groups

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