XPost: rec.games.frp.marketplace
On 2/14/24 4:00 AM, kyonshi wrote:
On 2/14/2024 1:24 AM, gbbgu wrote:
A light engine TTRPG with a solid structure, using only d³s.
Thrice Fantasy is a flexible and comprehensive TTRPG, with a fresh and
flowing
gameplay. The rulebook allows you to play in fantasy settings. Thrice
Fantasy
is the first product to use the Thrice engine, a rule system that will be
employed in various styles and genres, as we'll explore in upcoming
Thrice-based releases.
http://kck.st/42HroaX
Thrice uses special six-sided dice on which the number 1 appears on
one face,
2 on two, 3 on three. These dice are d³, pronounced "d-thrice". One
d-thrice
is referred to as 1d³, two dice as 2d³, and so on.
Each die rolled in the game aims to obtain a target number, which can
be 1, 2
or 3. If the result of a die is equal to the target number, that die
scores a
success. The target is indicated in round brackets after the number
of dice.
If a trap inflicts 5d³(3), the Master rolls 5 dice: each result of 3
represents one damage inflicted.
As an alternative to d³, you can use ordinary six-sided dice (d6). In
that
case, if the result of a die is equal to or less than the target
number, that
die scores a success.
Preface: I genuinely have no intuition for probabilities
Thank the heavens, it's always such a trouble to half the d6s to make d3s.
But it's not the same is it?
With the Thrice Dice (or with the standard d6 alternative), it is
describing an 3-in-6 (50%) chance, a 2-in-6 (33%) chance, and a 1-in-6
(16%) chance.
Halving a d6 wouldn't give you the same 122333 probability spread.
In any case, I like it. I think it's cute. The custom dice are pretty
neat, and it's also perfectly playable without them as well. I think
that versatility makes it a pretty clever system.
--- SoupGate-Win32 v1.05
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