On Tue, 30 Oct 2018 04:44:41 -0700 (PDT),
[email protected] <
[email protected]> wrote:
Hi,
I'm new to this world, played some adventure games when I was a
kid, enjoyed them a lot, and would like to learn more about how
they were made. What software should I start with? (has to be free,
and available either on browser OR Linux, cause I'm not sure I wanna
spend money just, dipping my toe in the water, ya know...?) What I'm
curious about, is what kind of *computer science* I'd need to learn
before I try making any int-fiction - any good books you guys'd care
to recommend on the subject (which may not necessarily be Comp Sci textbooks)....? Any good web guides or pages on the subject, for
that matter?
Thanks a lot, hope to be hanging here often :)
As I am sure others will tell you a lot of the discussion about
IF has moved away from here on to webforums - see www.intfiction.org
However generally you are well set.
There are a number of types of games - those with a parser, and
CYOA types (which often play in a browser). You should first
familiarise yourself with a few games - a sort of survey of the
field if you like.
Then you should be set for writing your own. Skill set differs
a bit depending on what type of game, and what tools you use.
One good thing is that most IF runs on Linux with free
interpreters. The majority of dev systems also run on Linux.
--
Andy Leighton =>
[email protected]
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