• Bug#266513: freeciv: 1.14.1 character set problems

    From Jason Dorje Short@1:229/2 to All on Wed Aug 18 06:30:08 2004
    From: [email protected]

    Package: freeciv
    Version: 1.14.1-4
    Severity: important

    Of course the bug has been reported many times: Freeciv doesn't do well
    with different types of character sets. 1.14.1 has a partial fix,
    but there are still problems if server and client have different
    character sets (and possibly other times, with all the reports of
    these problems it's hard to tell). See PR#1824 at
    http://rt.freeciv.org/.

    I updated the "fix" patch for this for 1.14. This causes all strings to
    be stored at the server and sent to the client in utf-8. The client
    then converts the strings into its internal character set immediately
    when they are received from the network. When strings are sent back to
    the server they are again converted into utf-8 before being sent.

    I can't guarantee it will work; it needs to be reviewed and tested. But
    you may want to include it. See http://rt.freeciv.org/Ticket/Display.html?id=9722.

    jason

    -- System Information:
    Debian Release: 3.1
    APT prefers unstable
    APT policy: (500, 'unstable')
    Architecture: i386 (i686)
    Kernel: Linux 2.6.7-1-686
    Locale: LANG=en_US, LC_CTYPE=en_US

    Versions of packages freeciv depends on:
    ii freeciv-client-gtk [freeciv-c 1.14.1-4 Civilization turn based strategy g ii freeciv-server 1.14.1-4 Civilization turn based strategy g

    -- no debconf information


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