• Bug#265925: fillets-ng: Performance problems on long levels

    From Dylan Thurston@1:229/2 to All on Sun Aug 15 21:30:12 2004
    From: [email protected]

    Package: fillets-ng
    Version: 0.5.0-1
    Severity: normal

    On my system (Pentium III 300MHz), fillets ordinarily has good
    performance, but there seem to be some leaks: on long levels, the play noticeably slows down as you play more, to the point where it gets
    almost unplayable. This is very noticeable on the "Shredded Stickman"
    level: take a solution (or near solution) and play it back. The
    playback gets substantially more jumpy once you pass 1000 moves or so.

    -- System Information:
    Debian Release: 3.1
    APT prefers unstable
    APT policy: (500, 'unstable')
    Architecture: i386 (i686)
    Kernel: Linux 2.6.7
    Locale: LANG=C, LC_CTYPE=zh_TW.UTF-8

    Versions of packages fillets-ng depends on:
    ii fillets-ng-data 0.5.0-1 docs, graphics, music and internat ii libc6 2.3.2.ds1-16 GNU C Library: Shared libraries an ii libgcc1 1:3.4.1-5 GCC support library
    ii liblua50 5.0.2-5 Main interpreter library for the L ii liblualib50 5.0.2-5 Extension library for the Lua 5.0 ii libsdl-image1.2 1.2.3-5 image loading library for Simple D ii libsdl-mixer1.2 1.2.5-8 mixer library for Simple DirectMed ii libsdl-ttf2.0-0 2.0.6-5 ttf library for Simple DirectMedia ii libsdl1.2debian 1.2.7-7 Simple DirectMedia Layer
    ii libstdc++5 1:3.3.4-7 The GNU Standard C++ Library v3
    ii libx11-6 4.3.0.dfsg.1-6 X Window System protocol client li ii xlibs 4.3.0.dfsg.1-6 X Window System client libraries m

    -- no debconf information


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