On Sat, 16 Sep 2023 09:13:24 -0500, Zaghadka <
[email protected]>
wrote:
On Sat, 16 Sep 2023 09:59:17 +0100, in comp.sys.ibm.pc.games.action, JAB >wrote:
Is Unity Technologies publicly traded? Maybe the stockholders or the
board will step in and take this numbnuts for a "walk in the swamp."
Yes. It is also having financial issues. This has less to do with its
core business (licensing Unity to developers) being unprofitable, and
more to do with the company having gone on a massive buying spree over
the past few years (largely funded by vulture, erm, venture capital
monies. But this massive expansion - and economic changes - resulted
in its income stream not being sufficient to keeping the company
afloat, and these licensing shifts may be a hail-mary attempt to keep
the company afloat.
Which neither suggests a sudden reformation of the company backto
sainthood, nor speaks well for the long-term prospects of the
corporation. In fact, it is more likely we'll see more gouging in the
future.
The biggest sin, though, is the company's claims that its licensing is retroactive. It isn't entirely without merit - TOS changes over the
past few years give Unity some cover - but it is on uncertain legal
grounds. Had Unity simply said, "we're changing the fee arrangement
for all /new/ games shipped after Jan 1 2024 that use Unity 2022.x or
later," they would have been on a lot more solid ground. It probably
wouldn't have cost them as much pushback from developers too (still
some, certainly, but not nearly as much). Pushing it back to include
any sales of any games that use Unity, regardless of when they were
released, was just stupid and greedy.
Especially since the "number of installs" that they base their
licensing fee on is based on Unity's own unaudited estimates... and by
their own admission, these numbers might even include /pirated/
copies.
The whole thing seems incredibly poorly thought out and reeks of
desperation... though whether that's too keep the company afloat or
boast share value (or just make the C-levels look good) isn't clear
yet.
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