On Fri, 25 Aug 2023 06:19:15 -0700 (PDT), in
comp.sys.ibm.pc.games.action, Justisaur wrote:
On Wednesday, August 23, 2023 at 3:53:37?PM UTC-7, Justisaur wrote:
On Tuesday, August 22, 2023 at 1:25:00?PM UTC-7, Spalls Hurgenson wrote:
I'm not sure I'd like "Baldur's Gate 3"; it's a top-down open-world
fantasy RPG that utilizes the 5E ruleset and has waaay too much magic
for my taste. But I'll happily trust all the rave reviews that
indicate that it is a quality game. It may not be the Second Coming of
RPGs that some make it out to be, but it definitely seems worth its
asking price.
The separate camera controls not staying
focused on your character (maybe something to do that) and click
movement are very antiquated.
So double click on the character portrait and it follows them, until you
move the camera. I actually found this more annoying though as stuff
is frequently obscured.
Check. Thank you.
Hovering cursor over everything to
see if you can interact with it or not (again maybe something to fix
that.)
Hold alt. Seems like it doesn't show about half the containers that
have things like piles of books so still have to go hovering.
Exactly. If it's not going to show all containers, it defeats the purpose
of even having a hotkey. Especially since things like books can be worth serious coin. I figured out to loot the initial library on my second playthrough of it, just by idly hovering and discovering these "hidden" containers. And I just kept finding more piles the harder I worked. Is
the second half of the bookshelf lootable or is it only the whole
bookshelf. Cool! It's each section of shelves! Is it by each shelf? No.
It's only by section. Is that pile of rubbish looking stuff lootable
books? Yes! Hmm. What else could be lootable books? That candleabra? Does
it have books on it? No, it just lit up.
(Oblig Rick and Morty: Is this toothbrush a camera, Rick? Wait?! Is
everything a camera?!!)
And the big lootable chests it highlighted for me? A freaking cup and 15
gp. Those bookshelves? 200 gp worth of books, minimum. Plus interesting
lore. Lesson learned: Don't trust the interface. Ever.
So, I wouldn't mind so much if it didn't highlight individual items on a
table, like a wheel of cheese, but ffs if it's not going to highlight all containers, then I'm basically back to not having a highlight key.
Not to mention that the alt key didn't highlight an unconscious, joinable
NPC in the beginning of the game and I missed her on first run-through.
It kinda feels like when they put the start button back into Windows 8.1.
I'll add one, about the third rock I noticed that was highlighted I
still couldn't figure out what to to with, so I looked it up. You have
to drag them with the mouse. As far as I remember there was no
indication that this was the way to interact with anything in the
prolog or tutorial tips, so I'm not sure I would've ever figured that
out since it is a different way of interacting than they're showing
(double click or right click menu.)
You can't drag bodies of your kills though. Go figure. I tried. If
there's a different mechanism for that lmk. I figure it doesn't matter if
it's not built into the game, but BG3 is detailed and interesting enough
that it had me thinking about hiding my kills.
And it's inconsistent, which mildly grinds my gears. I don't want to pay
for a new clutch again.
I probably should've moved this to the BG3 thread...
Ya think?! Done. ;^)
There's something about this game that feels very familiar,
but I can't quite place it. Wasteland 2 maybe? I could swear
I've played fantasy games like this though.
Temple of Elemental evil comes to mind. The Pathfinder games too.
My biggest pet peeve? Why can't I select all my party members and press
"C" once to put them all in stealth mode. Where's the box drag select
that BG1 and 2 had the sense to include guys?
For that matter, why doesn't it just assume that when you press C, when
your joined party is selected, that you want everyone in stealth. Almost
any time I want an individual in stealth, I've separated him from the
party.
I assume there will be UI patches of these rough edges. Larian seems very responsive and committed to a quality experience. If we ever get BG4, it
will be very much better from the get-go, just like BG2 was better than
1.
Playing BG1 in EasyTutu and having BG2's highlight container key makes
some of the pixel hunting puzzles (remember the knot in the tree?) much
easier. Hunting for a 4-pixel knot on a tree is not my idea of fun.
--
Zag
No one ever said on their deathbed, 'Gee, I wish I had
spent more time alone with my computer.' ~Dan(i) Bunten
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