• Re: Dark Forces Redux

    From Spalls Hurgenson@21:1/5 to [email protected] on Wed Aug 23 19:29:29 2023
    On Thu, 13 Jul 2023 12:18:11 -0400, Spalls Hurgenson <[email protected]> wrote:


    There have been attempts to modernize the engine - DarkXL was one such >project; another attempted to port the game to the Unreal engine - but
    they never gained much recognition. TheForceEngine >(https://theforceengine.github.io/) is the latest, and here's hoping
    it has better longevity.

    Meanwhile, an official remaster has just been announced: "Dark Forces
    Remaster" (see the trailer here: https://www.youtube.com/watch?v=4b9TTurkH4c)and as excited as the
    unofficial ForceEngine remake made me, this one just makes me
    depressed.

    Partly because I know this is going to doom all the unofficial
    remakes, because those are now competing with an official product.
    We'll see how quick the publishers are to 'Fox'* the fan-projects lest
    they cannibalize sales of their Remaster. There was a lot of love and
    effort put into those fan-projects, and it's all going to have to be
    abandoned just to leech some more money from our wallets. You can bet
    that owners of the original game aren't getting the Remaster for free.

    Worse, the fan-remakes were helping to ensure that Dark Forces would
    remain a viable game not only for the current generation of gamers,
    but for future gamers too. I doubt that we'll see ports of the
    official remaster to x128 chips or Winux 2045 or whatever OS/hardware
    we're using twenty years down the line. But with fan-projects? It's
    well within the realms of possibility.

    More, the ForceEngine remake actually looks BETTER than NightDive's
    official remaster. Nightdive is once again using their KEX engine and
    redoing all the models and textures, and - by doing so - the game has
    lost a lot of its grungy look. The fan-mods look a lot more colorful
    too.

    Finally, I have a continuing issue with publishers constantly pushing
    out remakes. It's one thing if fans do it; it's a love-letter to old
    games. But publishers are callously commercializing our nostalgia, and
    I'd much rather their resources be put to actually creating something
    new.

    Well, I hope the ForceEngine team keeps working on their port up and
    until they get the inevitable cease-and-desist arrives in their
    post-box, adding as many new features and patching out as many bugs as
    they can in the limited time they have left. Because I'd much rather
    play their remake than buy a game I've paid for four times already.








    * sing out if you remember the origin of this obscure term

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Spalls Hurgenson on Thu Aug 24 01:16:55 2023
    Spalls Hurgenson <[email protected]> wrote:
    On Thu, 13 Jul 2023 12:18:11 -0400, Spalls Hurgenson <[email protected]> wrote:

    There have been attempts to modernize the engine - DarkXL was one such >project; another attempted to port the game to the Unreal engine - but
    they never gained much recognition. TheForceEngine >(https://theforceengine.github.io/) is the latest, and here's hoping
    it has better longevity.

    Meanwhile, an official remaster has just been announced: "Dark Forces Remaster" (see the trailer here: https://www.youtube.com/watch?v=4b9TTurkH4c)and as excited as the
    unofficial ForceEngine remake made me, this one just makes me
    depressed.

    Partly because I know this is going to doom all the unofficial
    remakes, because those are now competing with an official product.
    We'll see how quick the publishers are to 'Fox'* the fan-projects lest
    they cannibalize sales of their Remaster. There was a lot of love and
    effort put into those fan-projects, and it's all going to have to be abandoned just to leech some more money from our wallets. You can bet
    that owners of the original game aren't getting the Remaster for free.

    Worse, the fan-remakes were helping to ensure that Dark Forces would
    remain a viable game not only for the current generation of gamers,
    but for future gamers too. I doubt that we'll see ports of the
    official remaster to x128 chips or Winux 2045 or whatever OS/hardware
    we're using twenty years down the line. But with fan-projects? It's
    well within the realms of possibility.

    More, the ForceEngine remake actually looks BETTER than NightDive's
    official remaster. Nightdive is once again using their KEX engine and
    redoing all the models and textures, and - by doing so - the game has
    lost a lot of its grungy look. The fan-mods look a lot more colorful
    too.

    Finally, I have a continuing issue with publishers constantly pushing
    out remakes. It's one thing if fans do it; it's a love-letter to old
    games. But publishers are callously commercializing our nostalgia, and
    I'd much rather their resources be put to actually creating something
    new.

    Well, I hope the ForceEngine team keeps working on their port up and
    until they get the inevitable cease-and-desist arrives in their
    post-box, adding as many new features and patching out as many bugs as
    they can in the limited time they have left. Because I'd much rather
    play their remake than buy a game I've paid for four times already.

    * sing out if you remember the origin of this obscure term

    Fans' remakes looked better especially in the newer Unreal engine.
    --
    "Jesus did not want anyone to know where they were, because he was teaching his disciples. He said to them, 'The Son of Man is going to be betrayed into the hands of men. They will kill him, and after three days he will rise.'" --Mark 9:30-31. Bug bites,
    heat, power outages, clocks, etc. D: Star Wars' Ahsoka, Rebels, loth-cats, etc. :D
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Ant on Thu Aug 24 05:53:31 2023
    Ant <[email protected]> wrote:
    ...
    Fans' remakes looked better especially in the newer Unreal engine.

    https://www.youtube.com/playlist?list=PLJwWkj6Ml4yzFO47LVoFNJMy-yCInvYdZ for that one.
    --
    "Jesus did not want anyone to know where they were, because he was teaching his disciples. He said to them, 'The Son of Man is going to be betrayed into the hands of men. They will kill him, and after three days he will rise.'" --Mark 9:30-31. Bug bites,
    heat, power outages, clocks, etc. D: Star Wars' Ahsoka, Rebels, loth-cats, etc. :D
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to Spalls Hurgenson on Thu Aug 24 16:15:15 2023
    On Wed, 23 Aug 2023 19:29:29 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    On Thu, 13 Jul 2023 12:18:11 -0400, Spalls Hurgenson ><[email protected]> wrote:


    There have been attempts to modernize the engine - DarkXL was one such >>project; another attempted to port the game to the Unreal engine - but
    they never gained much recognition. TheForceEngine >>(https://theforceengine.github.io/) is the latest, and here's hoping
    it has better longevity.

    Meanwhile, an official remaster has just been announced: "Dark Forces >Remaster" (see the trailer here: >https://www.youtube.com/watch?v=4b9TTurkH4c)and as excited as the
    unofficial ForceEngine remake made me, this one just makes me
    depressed.

    Partly because I know this is going to doom all the unofficial
    remakes, because those are now competing with an official product.
    We'll see how quick the publishers are to 'Fox'* the fan-projects lest
    they cannibalize sales of their Remaster. There was a lot of love and
    effort put into those fan-projects, and it's all going to have to be >abandoned just to leech some more money from our wallets. You can bet
    that owners of the original game aren't getting the Remaster for free.

    Worse, the fan-remakes were helping to ensure that Dark Forces would
    remain a viable game not only for the current generation of gamers,
    but for future gamers too. I doubt that we'll see ports of the
    official remaster to x128 chips or Winux 2045 or whatever OS/hardware
    we're using twenty years down the line. But with fan-projects? It's
    well within the realms of possibility.

    More, the ForceEngine remake actually looks BETTER than NightDive's
    official remaster. Nightdive is once again using their KEX engine and
    redoing all the models and textures, and - by doing so - the game has
    lost a lot of its grungy look. The fan-mods look a lot more colorful
    too.

    Finally, I have a continuing issue with publishers constantly pushing
    out remakes. It's one thing if fans do it; it's a love-letter to old
    games. But publishers are callously commercializing our nostalgia, and
    I'd much rather their resources be put to actually creating something
    new.

    Well, I hope the ForceEngine team keeps working on their port up and
    until they get the inevitable cease-and-desist arrives in their
    post-box, adding as many new features and patching out as many bugs as
    they can in the limited time they have left. Because I'd much rather
    play their remake than buy a game I've paid for four times already.

    What the hell does "pre-alpha" mean? Is it in the zygote development
    stage? That's not a thing.

    I will keep downloading ForceEngine updates until Nightdive releases
    something, if they even have the rights rn in the first place. At the
    rate of the System Shock reboot, that'll be 7 years from now.

    Nightdive is really pissing me off. They are the worst at hyped-up
    marketing capitalizing on nostalgia with poor follow-through on
    deliverables.*

    This reads to me as highly speculative marketing, not indicative of a
    product or even a rights agreement.

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten


    *System Shock remake Kickstarter is pretty good, btw. But boy was
    development a mess and it was delivered nearly half a decade late. I
    think it was all luck.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)