Spalls Hurgenson <
[email protected]> wrote:
On Mon, 18 Aug 2025 23:31:28 -0000 (UTC), [email protected] (Ant)
wrote:
Spalls Hurgenson <[email protected]> wrote:
...
(And now I've said the word "jack" so often that it's starting to
sound weird. Jack jack jack jack jack).
Remember Contract J.A.C.K. game spun off No One Lives Forever? :P
Do I have to?
It wasn't a good game. It wasn't _terrible_; certainly it wasn't the
worst crime against humanity commited with the Lithtech engine ("Terra
Wars: NY Invasion" takes that dubious prize). But it wasn't good. Its
level design was boring, its enemies and gunplay dull, its story all
but nonexistant and its characters didn't have any. It felt like
left-over ideas from earlier NOLF games dumped into a game in hopes of
making a quick buck (which it probably was). It was an imminently
forgettable game whose only claim to fame was that it was attached to
the much better "No One Lives Forever" franchise.
How forgettable? I never even wrote a review for it... despite the
fact I know I played through the campaign twice.
I only played its demo.
--
"We <3 cuz he 1st <3ed us." --1 John 4:19. Poopy old body & septic tanks! Delays again. :(
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