GZDOOM, it's the only way to fly. I already have legal WADs out the
wazoo. Get a good GM sf2 for FluidSynth and it's a supreme experience.
On Fri, 08 Aug 2025 11:47:55 -0400, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:
So, there's a Heretic/Hexen remaster available.
This shouldn't really surprise anyone. It's been developed by
Nightdive, who recently released the DooM+DooM II remaster, and
Heretic/Hexen use the same engine. It probably took the developer more
time to figure out the licensing for the games than it did to port the
game.
In truth, that's not fair. While the core game is the same and
Nightdive is just porting it to their proprietary Kex engine (again),
they did put some extra effort into it; Hexen, for instance, got an
entirely new soundtrack and an intro-cinematic. There are also some
tweaks to gameplay (not least of which is the ability to switch
characters in Hexen at the start of each hub).
Still, at its core the games are still -in essence- Doom mods ported
to Kex. I've never been a fan of the Kex engine; everything ported to
it always feels too floaty and smooth. I much prefer proper Doom
ports, but maybe that's just me being finicky.
If you already own the original games on Steam or GOG, you get this
one for free. Unfortunately, this means the originals are no longer
for sale, but you still can play those with this port (just choose the
"play DOS versions" on start-up). So I'm not going to complain too
much.
Overall, an okay product. Hexen was always my favorite of the two, but
its gameplay and level design is very mid-90s Doom-clone; lots of
pointlessly maze-like levels and keycards. But the added verticality
of its levels and the multiple classes gave it a character of its own. >"Heretic" just felt like "Doom with wands". But both of them feel old
and I can imagine that a lot of modern gamers will find the gameplay a
bit tedious. It's not a game I'd recommend anyone rush out and buy,
but if you get it for free and one day decide to give these ancient
games a replay, the remaster isn't a terrible way to do it.
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