On 6/20/2025 5:37 PM, Spalls Hurgenson wrote:
Today I learned that Steam has a built-in FPS counter.Since I don't play First Person Shooter games, why would I need a
counter for them?
Today I learned that Steam has a built-in FPS counter.
Ummm..
The FPS counter has been in the Steam client for at least 10 years.
I've been in this newsgroup long enough to remember a time when many
here were trying to convince me that frames per second didn't matter
at all with regard to gameplay enjoyment,
how the most recent version
of Windows was inferior to the one two versions back,
how 30 FPS was
the maximum the human eye could detect anyway so that was all that was
ever needed,
physical media like CDs and DVDs would never go away,
CRTs had no advantages over LCDs (at the time at least.. ok times
have changed there a bit thanks to tech advancements).
It's all just a symptom of techno-ludditism, a fairly serious mental
disorder that indicates many personal shortcomings.
So yeah, maybe now they've added some other metrics but you can still
get those many other ways with a single keystroke.
* something I've no interest in using. Games are buggy enough already
without me sticking them in a buggy launcher too
On 6/20/2025 5:37 PM, Spalls Hurgenson wrote:
Today I learned that Steam has a built-in FPS counter.Since I don't play First Person Shooter games, why would I need a
counter for them?
On Sun, 22 Jun 2025 14:10:06 -0000 (UTC), candycanearter07
<[email protected]> wrote:
Dimensional Traveler <[email protected]> wrote at 00:59 this Saturday (GMT): >>> On 6/20/2025 5:37 PM, Spalls Hurgenson wrote:
Today I learned that Steam has a built-in FPS counter.Since I don't play First Person Shooter games, why would I need a
counter for them?
It's wildly inaccurate anyway, seems to sell and buy them at an alarming >>rate...
I dunno, mine's pegged at 60, which seems accurate for my rate of acquisition. ;-)
On Mon, 23 Jun 2025 19:30:05 -0000 (UTC), candycanearter07 ><[email protected]> wrote:
Spalls Hurgenson <[email protected]> wrote at 15:07 this Sunday (GMT):
On Sun, 22 Jun 2025 14:10:06 -0000 (UTC), candycanearter07 >>><[email protected]> wrote:
Dimensional Traveler <[email protected]> wrote at 00:59 this Saturday (GMT):
On 6/20/2025 5:37 PM, Spalls Hurgenson wrote:
Today I learned that Steam has a built-in FPS counter.Since I don't play First Person Shooter games, why would I need a
counter for them?
It's wildly inaccurate anyway, seems to sell and buy them at an alarming >>>>rate...
I dunno, mine's pegged at 60, which seems accurate for my rate of
acquisition. ;-)
ONLY 60 fps games? For shame!
I remember when games struggled to reach 24fps,* and boasted about
reaching that level (parity with film/motion pictures). I played Quake
on a 486 with single-digit FPS. 60 frames per second is a luxury!
Anyway, while my computer can likely render faster than that, my
displays are limited to 60Hz. I'm much more sensitive to fluctuating >framerates than if they're too high or too low anyway, so a stable
framerate locked at 60fps is all I need.
* "Flashback: A Quest For Identity", the 1992 made the 24
frames-per-second thing a major part of their advertising pitch. "The
Only Science-Fiction Action Adventure With Movie-Like Animation!"
Spalls Hurgenson <[email protected]> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
say:
On Mon, 23 Jun 2025 19:30:05 -0000 (UTC), candycanearter07 >><[email protected]> wrote:
Spalls Hurgenson <[email protected]> wrote at 15:07 this Sunday (GMT):
On Sun, 22 Jun 2025 14:10:06 -0000 (UTC), candycanearter07 >>>><[email protected]> wrote:
Dimensional Traveler <[email protected]> wrote at 00:59 this Saturday (GMT):
On 6/20/2025 5:37 PM, Spalls Hurgenson wrote:
Today I learned that Steam has a built-in FPS counter.Since I don't play First Person Shooter games, why would I need a
counter for them?
It's wildly inaccurate anyway, seems to sell and buy them at an alarming >>>>>rate...
I dunno, mine's pegged at 60, which seems accurate for my rate of
acquisition. ;-)
ONLY 60 fps games? For shame!
I remember when games struggled to reach 24fps,* and boasted about
reaching that level (parity with film/motion pictures). I played Quake
on a 486 with single-digit FPS. 60 frames per second is a luxury!
Wow that must have been one crappy 486.
I think my first experience with quake was playing it on a 386DX40, it
ran surprisingly well, at about 2/3rds of normal speed.
Playable since everything ran at that speed so you were not at a disadvantage.
Anyway, while my computer can likely render faster than that, my
displays are limited to 60Hz. I'm much more sensitive to fluctuating >>framerates than if they're too high or too low anyway, so a stable >>framerate locked at 60fps is all I need.
Ditto, in some cases I've locked down to 30fps to avoid fluctuation,
although that was on the older system.
Since my tired old eyes don't really see any difference between 30fps
and higher than 30, that's not an issue, although I imagine Rin would be gnashing his teeth at being limited to 30 since his eyes do seem to see
a difference up to/over 100fps.
* "Flashback: A Quest For Identity", the 1992 made the 24 >>frames-per-second thing a major part of their advertising pitch. "The
Only Science-Fiction Action Adventure With Movie-Like Animation!"
It was an impressive game for the time - the sequel in 3d, less so.
The sort-of-prequel was cool too Out of this World I think it was
called.
Xocyll
Xocyll <[email protected]> wrote at 17:40 this Tuesday (GMT):
Spalls Hurgenson <[email protected]> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
say:
On Mon, 23 Jun 2025 19:30:05 -0000 (UTC), candycanearter07 >>><[email protected]> wrote:
Spalls Hurgenson <[email protected]> wrote at 15:07 this Sunday (GMT):
On Sun, 22 Jun 2025 14:10:06 -0000 (UTC), candycanearter07 >>>>><[email protected]> wrote:
Dimensional Traveler <[email protected]> wrote at 00:59 this Saturday (GMT):
On 6/20/2025 5:37 PM, Spalls Hurgenson wrote:
Today I learned that Steam has a built-in FPS counter.Since I don't play First Person Shooter games, why would I need a >>>>>>> counter for them?
It's wildly inaccurate anyway, seems to sell and buy them at an alarming >>>>>>rate...
I dunno, mine's pegged at 60, which seems accurate for my rate of
acquisition. ;-)
ONLY 60 fps games? For shame!
I remember when games struggled to reach 24fps,* and boasted about >>>reaching that level (parity with film/motion pictures). I played Quake
on a 486 with single-digit FPS. 60 frames per second is a luxury!
Wow that must have been one crappy 486.
I think my first experience with quake was playing it on a 386DX40, it
ran surprisingly well, at about 2/3rds of normal speed.
Playable since everything ran at that speed so you were not at a
disadvantage.
Isn't that true of any singleplayer game? I mean, unless its REALLY
badly designed (doesn't offset by time between frames), it should do
that automatically.
Anyway, while my computer can likely render faster than that, my
displays are limited to 60Hz. I'm much more sensitive to fluctuating >>>framerates than if they're too high or too low anyway, so a stable >>>framerate locked at 60fps is all I need.
Ditto, in some cases I've locked down to 30fps to avoid fluctuation,
although that was on the older system.
Since my tired old eyes don't really see any difference between 30fps
and higher than 30, that's not an issue, although I imagine Rin would be
gnashing his teeth at being limited to 30 since his eyes do seem to see
a difference up to/over 100fps.
I honestly don't care that much about FPS at all, just as long as the
game doesn't FEEL choppy.
* "Flashback: A Quest For Identity", the 1992 made the 24 >>>frames-per-second thing a major part of their advertising pitch. "The >>>Only Science-Fiction Action Adventure With Movie-Like Animation!"
It was an impressive game for the time - the sequel in 3d, less so.
The sort-of-prequel was cool too Out of this World I think it was
called.
Xocyll
Of course, now "movie like games" are all the rage. Thanks, Telltale.
Good job, Valve, on adding another useful feature to Steam. GOG, Epic,
the others: you've got another thing to catch up on!
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