XPost: comp.sys.ibm.pc.games.rpg
Am 13.08.24 um 15:29 schrieb kyonshi:
If there's one thing that annoys me though it's the crowded world it presents. Unlike World of Warcraft for example, which is a great example
of building a world that is both small but looks big, this one grates my suspension of disbelief almost immediately. It's all ok when you are on
the tiny island at the start, but once you find an Athens where the walled passage to Piraeus is a 100 meter wall section, and where you can see the houses on Salamis from the port... yeah. Everything's a bit... small.
My main problem is the repetitiveness of the side missions just to fill
the world, less would have been more for this game. It would have been
an excellent game if they just focused on the main story and added a
little bit of fluff and reduce the open world to semi open!
But basically you go into every town and every town has the same 5-10
soulless side missions which partially you have to perform to get the
stats ramped up until you can continue the main mission. Thats the
reason why I only play this game in chunks, I usually get bored by it
after 5-10 hours. Also given that I live in Europe and have been to
Greece several times, the setting is historic for me but not exotic!
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