On 5/14/2024 7:43 AM, Spalls Hurgenson wrote:
I'm amused.
Normally we gamers decry publishers who abandon their games,
especially when their products are left in a sorry, buggy state. 'Fix
the damn game,' we cry. But this time, it's the reverse:
"Fallout 4 Fans Are Begging Bethesda To Stop Updating The Game" https://kotaku.com/fallout-4-new-update-next-gen-patch-stop-bethesda-mods-1851473401
And the thing is, I can't blame gamers for this sudden reversal.
"Fallout 4" was released ten years ago, and - while it remains as
incredibly bug-ridden as any Bethesda product - fans and modders have
worked around these problems. Bethesda's newest patches aren't making
things better... they're making things worse. Their updates are not
only breaking mods, they're actually adding new bugs.
You'd think Bethesda - well aware that it's the MODS that keep their
products relevant and popular - would know this. Breaking mods isn't
to their benefit. If you make it so your already buggy games aren't
seen as a stable modding platform, modders will stop working on it...
and then Bethesda games will have the same flash-in-the popularity as
other games. Ensuring that mods function reliably should be a priority
for the company.
And yet, here we are.
You know what the first mod you install for Fallout 3 is? One to put
the version 2 back from the latest Bethesda put out. (fortunately the
GoG version is already at that version.) Most of the mods I played with
the first time when it was first out were never even updated to that
version though, and won't work, and there isn't a good replacement for
them.
Pretty much the same with Skyrim where they keep realasing new versions
to try to sell the game again, which is even worse. Bethesda's been
doing this at least since FO3.
I expect modders will try to do a downgrade mod with Fallout 4 like they
did with Fallout 3.
That's actually the reason I stopped playing Cyberpunk 2077 and Baldur's
Gate. Both need some mods badly, but they also do need the updates, and
the updates are breaking mods, so I'm waiting for them to cool down.
C77's last update was 2 months ago, so maybe they're cooled down enough
to play with mods.
I also find it really annoying that they keep doing the updates, but
don't address things that have been broken since day one. The C77
common one makes cyberware slots stops dropping long before they're
supposed to resulting in a gimped character you may have to go very far
back in the game or just start over and hope it doesn't happen again.
The list of bugs fixed in Fallout 3 by the unofficial patch is
practically a book.
--
-Justisaur
ø-ø
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