Justisaur <
[email protected]> looked up from reading the entrails of
the porn spammer to utter "The Augury is good, the signs say:
On Monday, December 10, 2018 at 12:17:35 PM UTC-8, Xocyll wrote:
Spalls Hurgenson <[email protected]> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
say:
On Sun, 9 Dec 2018 10:40:26 -0500, DMP <[email protected]> wrote:
Just thought to share....
https://arstechnica.com/gaming/2018/12/obsidian-announces-the-outer-worlds-frames-it-as-fallout-new-vegas-in-space/
I really dislike the headline. They are trying to capitalize on the
success of New Vegas even though the game has nothing to do with that
title. They might as well have announced it as a new "Alpha Protocol"
game, for all the similarities between the two.
That said, I cannot get too excited about this announcement. Obsidian
has always been ambitious with their games, but have always let me
down with the lack of polish in the final product. Fallout New Vegas
has its moments - although I personally feel the main game was rather
shoddy and it didn't really come all together until the DLC - but it
was also a very divisive game; a lot of people did not like it. It was
buggy, with a lot an unexciting story and some less-than-fun gameplay
elements.
Have to agree with you, loved Fallout3, found Fallout3 New Vegas a bit
meh - and never finished it as a result.
Not exactly a selling point for me when they say from the makers of this
lackluster fallout game.
And come to think of it, while they invented Fallout, wasn't 1+2
horrendously buggy - at a level that makes Bethesda games look well
tested?
I don't know that I'd say horrendously buggy. I managed to finish them back in the day, so there's that. I remember that they were a bit buggy, but I tend not to hold that against games, especially of the era. Most of the best games, or at least ones
I thought were the best were pretty darn buggy.
There's buggy and then there's buggy.
Both crashed a lot and some of the design decisions were moronic.
You're in the middle of doing something and J. random stranger comes up
and wants you to do a quest for them, you decline, because you're in the
middle of something, and that quest is forever locked out.
I dunno about you, but if I need something done, that isn't exactly time sensitive, I'm not going to turn the person volunteering to do it, away
because they didn't do it the microsecond I first asked.
That's just bad design, and that IS an Obsidian specialty.
Heck I couldn't complete MoM on Impossible because it always crashed at some point, and it would always crash if you went back to an earlier save, you might get a turn or two more, but then it'd crash again.
Maybe it will be good, the trailer had a very definite Borderlands vibe.
Now if that's the original Borderlands, not the second, childish,
moronic one, it might be good.
I don't know if that's a good thing or bad thing at this point. I'm pretty burnt out on borderlands. I've still got one of the Borderlands games I haven't even launched once. I could tell the last one that I played on the moon was better in about all
aspects, but it was just yet more borderlands and I didn't enjoy it as much if it had been something else.
I played and loved Borderlands.
Played it extensively, multiple characters, many times.
I played and disliked Borderlands2, because of the moronic story, the
gaping plot holes big enough to drive Jupiter through and the childish, immature, makes Pee Wee Herman look like Ernst Stavros Blofeld, villain.
If this game is like the original Borderlands it could be good.
If it's like the second (and I assume the later ones I refused to buy,)
it will be horrible and have zero replayability.
Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
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