On Sun, 25 Mar 2018 17:53:18 -0400, Mike S. <
[email protected]>
wrote:
On Sun, 25 Mar 2018 09:30:22 -0400, Spalls Hurgenson ><[email protected]> wrote:
Honestly, I'd just prefer a proper remake of the originals; updated >>graphics, sound and slight improvements to the interface but that's
it. Maybe a little less reliance on spinner puzzles in the dungeons.
How about a lot less reliance on spinner puzzles? I stopped playing
the second game because I got sick and tired of that game fucking
around with my maps. Spinner puzzles, darkness squares, and no magic
zones all at the same goddamn time. No thank you. Wizardry and Might &
Magic (both better series) weren't stupid enough to do that.
The first Bard's Tale is good. I finished it and enjoyed it a lot. The >sequels.. not so good.
I seem to recall Bards Tale 3 used fewer spinners than the earlier
games, but it's been decades since I played so I'll not swear to the
fact. I certainly have fonder memories of the third game, since it
tried harder at world-building and story than the first two, which
made it much more enjoyable. The earlier games were just too much
focused on dungeon-crawls. The second was worse; at least the first
game was limited to a single city so its limited worldbuilding seemed
the richer for it. Destiny Knight was just too expansive for its own
good, and felt lackluster and repetitive for it. Bards Tale 3 took
some effort into making its different realms memorable and different.
It even encouraged me to right some (truly horrible) fan-fiction based
on the game, which fortunately has been lost to the mists of time.
After the Bards Tale series, I happily jumped to "Dragon Wars", which
I always felt was the pinnacle of tile-based dungeon-crawl games.
Might & Magic, Eye of the Beholder, Lands of Lore; they were okay, I
guess, but Dragon Wars was - in my eyes - the best of them all.
(And yeah, I wrote fan-fiction for that one too).
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