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  • About Windows and processors groups..

    From Wisdom90@21:1/5 to All on Sun Mar 29 17:16:53 2020
    Hello..


    About Windows and processors groups..

    Microsoft processor groups enable developers of multi-threaded
    applications to transcend the previous 64-thread restrictions.

    For any system with more than 64 logical threads, Windows will evenly
    divide the threads into processor groups such that no group has more
    than 64 threads. On a dual-socket system with two 28-core CPUs and 112
    total threads, for example, Windows will create two processor groups,
    each with 56 threads. On a single socket system with 64 cores and 128
    threads, two processor groups will be created, each with 64 threads.

    Windows defines the data structure for processor groups as a processor
    number, and within that structure is a data value called a group, and a
    group is a word data type, which is defined as a 16-bit unsigned
    integer. This means that one could have a maximum of 65,536 processor
    groups containing 64 threads each. So Microsoft Windows supports up to
    to 4,194,304 logical processors!

    This is why i have implemented processor groups in many of my software projects, please look at my following website to notice it:

    https://sites.google.com/site/scalable68/

    Even my Parallel Conjugate Gradient Linear System Solver Library that
    scales very well supports processor groups, here is my C++ version for
    Windows and Linux:

    https://sites.google.com/site/scalable68/scalable-parallel-c-conjugate-gradient-linear-system-solver-library

    And here is my Delphi and Freepascal versions for Windows and Linux:

    Parallel implementation of Conjugate Gradient Dense Linear System solver library that is NUMA-aware and cache-aware that scales very well

    https://sites.google.com/site/scalable68/scalable-parallel-implementation-of-conjugate-gradient-dense-linear-system-solver-library-that-is-numa-aware-and-cache-aware

    PARALLEL IMPLEMENTATION OF CONJUGATE GRADIENT SPARSE LINEAR SYSTEM
    SOLVER LIBRARY THAT SCALES VERY WELL

    https://sites.google.com/site/scalable68/scalable-parallel-implementation-of-conjugate-gradient-sparse-linear-system-solver

    And here is also why i have implemented my Parallel Conjugate Gradient
    Linear System Solver Library that scales very well:

    The finite element method finds its place in games

    Read more here:

    https://translate.google.com/translate?hl=en&sl=auto&tl=en&u=https%3A%2F%2Fhpc.developpez.com%2Factu%2F288260%2FLa-methode-des-elements-finis-trouve-sa-place-dans-les-jeux-AMD-propose-la-bibliotheque-FEMFX-pour-une-simulation-en-temps-reel-des-
    deformations%2F

    But you have to be aware that finite element method uses Conjugate
    Gradient Method for Solution of Finite Element Problems, read here to
    notice it:

    Conjugate Gradient Method for Solution of Large Finite Element Problems
    on CPU and GPU

    https://pdfs.semanticscholar.org/1f4c/f080ee622aa02623b35eda947fbc169b199d.pdf


    Thank you,
    Amine Moulay Ramdane.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
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