On Saturday, February 15, 1997 at 3:00:00 AM UTC-5, John Nagle wrote:
"Joel Beaudoin" <[email protected]> writes:
Does anyone have any ideas on the algorithms Quake uses for collision >detection. I'm mostly interested in camera(player)/level model(walls, >floors, ceilings, etc.) collision detection.
Is there a collision detection FAQ? Are there any websites with academic >papers on collision detection?
Yes. Try a search engine.
John Nagle
Hey John. Replies like this are not helpful. This was the first result on Google when I searched for collisions in quake.
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